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Post subject: SNES: bsnes-plus v04  PostPosted: Jun 23, 2018 - 03:12 PM
AEP Team Member

Joined: Jul 04, 2004
Posts: 5421

Highscores in 06/2020

Status: Offline

bsnes-plus ist ein SNES Emulator der auf bsnes basiert und einige neue Funktionen und Verbesserungen bietet.

bsnes-plus is a fork of the SNES emulator bsnes with new features and improvements.

Added reworked tile viewer, fully replaces original VRAM viewer [UnDisbeliever] Added tilemap export option and various other improvements to tilemap viewer [UnDisbeliever] Added mouse and gamepad/joystick support to input driver on macOS [Optiroc] Added reworked Cx4 low level emulation based on ikari's documentation [Revenant] (WIP, improves timing in Mega Man X2/X3 intro/attract modes, etc.) Added experimental 'snesmusic' plugin for SPC/SNSF file playback [Revenant] Added autodetection of MSU-1 ROMs with no manifest required [Revenant] Added various additional items to Properties Viewer [Revenant, koitsu, ARM9] Added option to automatically save/load breakpoints between sessions [Revenant] Added support for saving unfiltered screenshots [UnDisbeliever] Added more flexible command-line loading (for BS-X, Sufami Turbo, Super GB games) [Revenant] Added "Cart ROM" usage mapping for SuperFX code/data [Revenant] Added support for larger Satellaview data files and more accurate reset state [LuigiBlood] Added hotkey to pause and advance a single frame [Revenant] Added hotkey to toggle system power [Revenant] Added "auto-save SRAM" setting to UI [Revenant] Added manifest viewer to tools menu/window [Revenant] Fullscreen mode now auto-hides mouse cursor after 5 sec [Revenant] Most debug windows are now given focus if opened when already open [Revenant] Debugger no longer shows cart memory on CPU bus when SuperFX is accessing it [Revenant] Debugger window is now forced open when a debug event occurs [Revenant] CGRAM viewer now displays 5-bit color values instead of shifted 8-bit ones [ARM9] Fixed interrupt-related (and other) dummy reads uselessly triggering breakpoints, etc. [Revenant] Fixed SuperFX disassembly/logging not always properly accounting for pipelining [Revenant] Fixed BS-X memory mapping registers causing severe unnecessary slowdown [Revenant] (fixes Treasure Conflix, possibly others) Fixed mouse not automatically being released when powering off or changing inputs [Revenant] Fixed soft-patching headered ROMs when snesreader plugin wasn't loaded [Revenant] Fixed ROM cheats and ranged breakpoints ignoring address mirroring [Revenant] Fixed emulation speed hotkeys sometimes failing to restore normal speed afterward [Revenant] Updated emulation of auto joypad refresh timing [byuu?] Updated emulation of SMP wait state control [byuu, AWJ] Updated emulation of SuperFX PLOT dithering (fixes Star Fox) [qwertymodo] Updated emulation of horizontal scroll latching (fixes PD Pac-Man) [AWJ] Updated emulation of DSP-n status flags [AWJ] Updated emulation of S-DSP's ENDX state (fixes Magical Drop) [AWJ] Updated memory mapping heuristics for some cartridge types (fixes SRAM mapping w/ ExHiROM, etc.)

Related links:
[ SNES Emulatoren ][ SNES Infos ][ Nintendo Infos ]

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