[quote:7a5b6e0b03="Firebrandx"]One thing I noted was that bsnes is single-core and only uses 25% of a quad, so temps never even got warm on the cores. I know there was some talk of maybe designing the code to take advantage of 2 cores (or 50% shared load on a quad). Was that still in the works or just daydreaming?
[quote:7a5b6e0b03="byuu"]
The only thing feasible to multi-thread is the video renderer. I'll get around to that eventually. Should allow "free" NTSC / HQ2x support.