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Review of the moment
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Nintendo SNES Emu Comparsion (Juli 2005)
Seite: 4/7 (2785 Worte insgesamt im Text) (21521 Aufrufe)
UoSNES (Build 22.06.2005) Emulation Testing:
Chrono_Trigger_(U)_[!].smc - 2 out of 2 points. Our Debutant managed to avoid any mistakes and gets the full points. Final_Fantasy_III_(U)_(V1.1)_[!].swc - 2 out of 2 points UOSNES performed clean here too. Street_Fighter_Alpha_2_(E)_[!].smc - 1 out of 2 points Guess what.... right!! :-) But no bugs besides that one. Jikkyou_Oshaberi_Parodius_(J).smc - 2 out of 2 points No problems here. Mega_Man_X_2_(E)_[!].swc - 2 out of 2 points The same here :-) Top_Gear_3000_(U).smc - 2 out of 2 points DSP-4 Emulation is working fine. SD Gundam_GX_(J).smc - 0 out of 2 points The ROM booted as usual but emulation failed as soon as I choosed the first command for a chosen unit. ("The same procedure as every year..." ;P) Ace_wo_Nerae!_(J).smc - 2 out of 2 points I had no problems playing Tennis with uoSNES. Suzuka_8_Hours_(U).smc - 1 out of 2 points
The perspective effect isn’t there; No other bugs. Vortex_(E)_[!].smc - 2 out of 2 points There was no problem here. Doom_(U).smc - 2 out of 2 points The same here. Emulation Overall: 19 out of 22 points Die GUI The GUI is similar to SNES9xpp SE. Sadly, this aims for resolution switches for fullscreen emulation and netplay too. There were no further problems to find. The CPU Load comes up to any SNES9X emulator and moves between 42 and 63%. (Athlon XP 2200+) Setting Amount: 7 out of 10 points Ease of Use: 8 out of 10 points Stability: 6 out of 6 points CPU Load: 2 out of 4 points GUI Overall: 23 out of 30 points Total Score: 42 out of 52 points = 81% = 4 Stars [ Preface/Introduction ] - [
SNES9X ] - [ SNES9Xpp SE' ] - [ uoSNES ] - [ ZSNES ] - [ Summary ] - [ Conclusion ] © AEP 2005, written by Chaos, assistance by Tommy_, XTale & retroK
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