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Nintendo SNES Emu Comparsion (Juli 2005)

Page: 4/7
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UoSNES (Build 22.06.2005)


Emulation Testing:

Chrono_Trigger_(U)_[!].smc - 2 out of 2 points.
Our Debutant managed to avoid any mistakes and gets the full points.

Final_Fantasy_III_(U)_(V1.1)_[!].swc - 2 out of 2 points
UOSNES performed clean here too.

Street_Fighter_Alpha_2_(E)_[!].smc - 1 out of 2 points
Guess what.... right!! :-) But no bugs besides that one.

Jikkyou_Oshaberi_Parodius_(J).smc - 2 out of 2 points
No problems here.

Mega_Man_X_2_(E)_[!].swc - 2 out of 2 points
The same here :-)

Top_Gear_3000_(U).smc - 2 out of 2 points
DSP-4 Emulation is working fine.

SD Gundam_GX_(J).smc - 0 out of 2 points
The ROM booted as usual but emulation failed as soon as I choosed the first command for a chosen unit. ("The same procedure as every year..." ;P)

Ace_wo_Nerae!_(J).smc - 2 out of 2 points
I had no problems playing Tennis with uoSNES.

Suzuka_8_Hours_(U).smc - 1 out of 2 points
The perspective effect isn’t there; No other bugs.

Vortex_(E)_[!].smc - 2 out of 2 points
There was no problem here.

Doom_(U).smc - 2 out of 2 points
The same here.

Emulation Overall: 19 out of 22 points

Die GUI

The GUI is similar to SNES9xpp SE. Sadly, this aims for resolution switches for fullscreen emulation and netplay too. There were no further problems to find. The CPU Load comes up to any SNES9X emulator and moves between 42 and 63%. (Athlon XP 2200+)

Setting Amount: 7 out of 10 points
Ease of Use: 8 out of 10 points
Stability: 6 out of 6 points
CPU Load: 2 out of 4 points

GUI Overall: 23 out of 30 points

Total Score: 42 out of 52 points = 81% = 4 Stars


[ Preface/Introduction ] - [ SNES9X ] - [ SNES9Xpp SE' ] - [ uoSNES ] - [ ZSNES ] - [ Summary ] - [ Conclusion ]

© AEP 2005, written by Chaos, assistance by Tommy_, XTale & retroK
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