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Author Message
step1978Offline
Post subject: Amiga: WinUAE 1.5.0 Pre-Beta 8  PostPosted: Mar 12, 2008 - 10:59 PM
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Joined: Jun 25, 2005
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Eine weitere Beta Version des Amiga Emulators WinUAE wurde veröffentlicht.



Another beta version of the Amiga emulator WinUAE has been released.

Quote:
Current changelog: (NOTE: do not report any other bugs except P96 crash. Real beta will be released when P96 crash is fixed.)

- uaegfx.card fallback graphics routines fixed (rarely used drawing modes that native C-code "blitter" does not support)
- print uaegfx.card version to log file
- simple RTG scaling support, do not change resolution but scale to fullscreen if display size configured in display panel is larger than requested Picasso96 resolution. Quality is bad, real filter support later. Perhaps.. Mainly useful with games/demos that use very low resolutions. (configuration option not yet added)
- "super skid marks fix" updated, previous "fix" broke all attached AGA-mode sprites
- GUI does not get overdrawn in fullscreen when adjusting filters
- timer calibration removed, uses now performance counters only, also checks periodically if counter frequency changes and adjusts to new rate automatically (power saving features)
- fullscreen non-filter mode graphics problems fixed
- vsync working but it isn´t 100% smooth yet (at least on my PC)


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