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OpferOffline
Post subject: Gameboy: XEmuGB v1.6  PostPosted: May 22, 2006 - 07:29 PM
Emu Author


Joined: May 14, 2006
Posts: 14

Location: Türkheim, Germany
Status: Offline

Der Gameboy Emulator "XEmuGB" wurde auf Version 1.6 aktualisiert.


The Gameboy emulator "XEmuGB" was updated to version 1.6.


Version 1.6 features some bugfixes in the core that caused crashes, but most important, it comes with a state saving system that allows you to keep ten slots of saved states per game, also featuring a comforable state picker with date and preview functions.

Version 1.6

  • Core (GB.dll):
  • Added state functions
  • Fixed a bug that caused tearing in games like "Micro Machines"
  • Now initializes MBC1 Mode with "0" (the bugfix of v1.4 fixed the problem, but the root was something else, see below)
  • Now discards unused bits when ROM size limits bank number (caused crashes and weird behaviour in various games)
  • GUI (XEmuGB.exe):
  • Cleaned some code in the open and close functions (might have caused some weird behaviour)
  • Corrected some spelling mistakes
  • Added state saving
  • Added state picker
  • Added ROM name display in title of main window





Related links:

[ Game Boy Emus ][ Game Boy Infos ]

 
 
 
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XTaleOffline
Post subject:   PostPosted: May 22, 2006 - 09:29 PM
Site Admin


Joined: Jul 04, 2004
Posts: 1.868

Location: Dillingen / Saar
Status: Offline
Ich hab den Emulator auch mal bei unsere GameBoy-Emulatoren gesteckt.
GBC Emuliert er noch nicht, oder?
 
 
 
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OpferOffline
Post subject:   PostPosted: May 22, 2006 - 09:38 PM
Emu Author


Joined: May 14, 2006
Posts: 14

Location: Türkheim, Germany
Status: Offline
Nein, aber ich hab jetzt so ziemlich alles an GUI Features drin, was ich so geplant hatte, deswegen werd ich mich demnächst an die GBC Emulation heranwagen.

Es sind natürlich noch mehr GUI Features möglich, und falls mir noch was einfällt (oder jemand einen guten Vorschlag macht), wirds natürlich eingebaut.

Und danke fürs Reinstellen.
 
 
 
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