Post subject: dgVoodoo 2 v2.75 Posted: Jun 16, 2021 - 04:49 PM
Joined: Jul 04, 2004
Location: Frankfurt a.M.
dgVoodoo 2 ist ein freier Wrapper für alte Grafikschnittstellen für Windows Vista/7/8/10.
dgVoodoo 2 is a free wrapper for old graphics API's for Windows Vista/7/8/10.
Minor D3D incompatibility fixed (Corn N64 emulator)
Adding dynamic type resolution 'Desktop' (see the appropriate section for details)
Changing the implementation of D3D8/9 software cursor to be compatible with MS implementation
A bug in the general hw cursor emulation is fixed (No One Lives Forever)
Adding ARM64 builds of the 64 bit libraries and the CPL
Fixing a bug in the shader code generator (Virtua Tennis 4)
Minor DDraw compatibility fix (Alien vs Predator 2 corrupted health texture)
DDraw optimizations for LithTech engine lightmap textures handling (Alien vs Predator 2, but it should affect other games as well)
Improved GDI hooking to support the old MCI AVI player (Nocturne)
DDraw/D3D compatibility fixes to support the old ramp device (Banzai Bug)
(As for the rendering, this game now runs fine with dgVoodoo in hw mode. However, still there is a problem, see this bug entry )
Some performance optimizations in the D3D11/12 DX backends
Fixing (refactoring) an old optimization for managed textures (Spirit of Speed 1937, missing textures)
Fractional (rational) values for option GeneralExtFPSLimit