Der Doom, Heretic und Hexen Port Doomsday Engine wurde aktualisiert. Das sind die Änderungen.
A new version of the Doom, Heretic and Hexen source port Doomsday Engine has been released. These are the changes.
Zitat: Version 2.2.2Patch release for 2.2 with a couple of bug fixes: - 3D models that use the new .pack format and modern shaders were partially invisible due to being rendered with incorrect clip plane distances.
- Player 3D weapon models that use the new .pack format are now more consistently positioned on screen when using 4:3 and 16:9 view aspect ratios.
- The “cubeshot” console command that generates environment cube maps only drew one of the cube faces.
- macOS: Notarization of Doomsday.app failed due to missing code signatures.
Related links:
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