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Author Message
Q-MarineOffline
Post subject: Mednafen v1.24.0 Unstable  PostPosted: Dec 25, 2019 - 09:43 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5907


Status: Offline


Der Multi-System Emulator Mednafen für Mac OS, Linux und Windows wurde aktualisiert.


Mednafen a multisystem emulator for Mac OS, Linux and Windows has been updated.

Notable changes since 1.23.0-UNSTABLE: 
  • Added settings "affinity.cd", "affinity.emu", "affinity.video", and "ss.affinity.vdp2" to specify CPU thread affinity masks for the CD read threads, main emulation thread, video blitting thread, and Saturn VDP2 rendering thread, respectively. Setting thread affinities properly can improve Saturn emulation performance on a dual-core CPU with hyperthreading.
  • Using drive-relative paths on Windows should no longer make a mess due to Mednafen looking for and putting files in the wrong place.
  • Apple2: Added support for 32-color custom palettes(will automatically enable a text fringe reduction RGB mode if used).
  • Apple2: Renamed(with backwards-compatibility aliases) video mode "rgb_alt1" to "rgb_alt" and "rgb_alt2" to "rgb_alt_tfr", and added new video mode "rgb_tfr".
  • PS1: Made minor adjustments to the PS1 pixel aspect ratio and lightgun crosshairs Y position with PAL PS1 emulation. This may necessitate updating any custom per-game psx.xscale/psx.xscalefs settings, and recalibrating the lightgun in-game, with PAL games.
  • PS1: Added setting "psx.correct_aspect", default value of "1".
  • SNES-Faust: Added support for Game Genie cheats(entered via Mednafen's cheat system).
  • SNES-Faust: Added setting "snes_faust.region" to allow for overriding the automatic region detection and emulating one region while reporting the different region to the game.
  • SNES-Faust: Added DSP-2 and S-DD1 emulation.
  • SNES-Faust: Added MSU1 support.
  • SNES-Faust: Fixed hang in "Frisky Tom" in "Nichibutsu Arcade Classics".
  • SNES-Faust: Fixed audio glitching and hang in "Tenshi no Uta: Shiroki Tsubasa no Inori".
  • SNES-Faust: Added a multithreaded PPU renderer, controlled via the new "snes_faust.renderer" setting, disabled by default.
  • SNES-Faust: Added SuperFX overclocking support, controlled via setting "snes_faust.superfx.clock_rate".
  • SNES-Faust: Added SuperFX instruction cache emulation support, controlled via setting "snes_faust.superfx.icache", disabled by default.
  • SS: Removed setting "ss.midsync"; the functionality it controlled is now always enabled.
ChangeLog
New settings: 
  • affinity.cd
  • affinity.emu
  • affinity.video
  • psx.correct_aspect
  • snes_faust.renderer
  • snes_faust.affinity.ppu
  • snes_faust.affinity.msu1.data
  • snes_faust.affinity.msu1.audio
  • snes_faust.msu1.resamp_quality
  • snes_faust.region
  • snes_faust.slstart
  • snes_faust.slend
  • snes_faust.slstartp
  • snes_faust.slendp
  • snes_faust.superfx.clock_rate
  • snes_faust.superfx.icache
  • ss.affinity.vdp2

Changed settings: 
  • apple2.video.mode
  • snes_faust.correct_aspect
  • snes_faust.h_filter

Removed settings: 
  • ss.midsync


Related links:
[ Diverse / Misc Emulatoren ]

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