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JezzeOffline
Titel: Ootake v2.75  BeitragVerfasst am: 23.11.2013, 21:54 Uhr
Banned Team Member


Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751


Status: Offline

Eine neue Version des PC Engine/CD Emulators Ootake wurde veröffentlicht.


A new version of the PC Engine/CD emulator Ootake has been released.

Zitat:
2013/11/22 2.75 released
  • "Power-On Black Screen Effect" menu was added to CPU menu. When this menu is checked, the state of a television at power-on (the screen display passes about one second) is simulated. (default)
  • "Configure Sprite&BG Buttons" menu was added to CPU menu. This is a function for the developer. The button (keyboard is also available) that switches non-display of sprite and BG is set.
  • With Windows8, the bug that the file dialog occasionally stopped was corrected.
    - As for the Windows8 environment, the delay of the display (two extra frames with Win7/Vista invalidated Aero case) happens. because the drawing buffer(Aero with win7/vista) was not voidable.
    If possible, please play with Windows7/Vista/XP when you enjoy an action or a shooting game. For Windows8.1, I schedule "Direct3D low-latencypresentation API function" of DirectX11.2 to be used in the far future. I want to cancel Input Lag.
  • The speed and timing were brought close to the movement of a real machine. In the start demo of "Asuka 120% Maxima", the problem that one frame screen falls into disorder was solved. In the demo of "The Kung-Fu", the problem that the upper part of the screen flickers was solved(reduced. with even real machine it sometimes has the flicker).
  • Additionally, a detailed part has been improved and corrected.


Related links:
[ PC-Engine Emus ]

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