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Author Message
hellboy_666Offline
Post subject: FB Alpha 0.2.97.16  PostPosted: Dec 17, 2011 - 11:25 AM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2.630

Location: Vorhof zur Hölle
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Der beliebte Arcade Emulator Final Burn Alpha wurde aktualisiert.


The popular Arcade emulator Final Burn Alpha has been updated.

Quote:
FB Alpha v0.2.97.16 changelog:
- Added driver for Super Locomotive [iq_132]
- Added clone of Warriors of Fate to the CPS-1 driver [Barry]
- Added Bygone to the Legend of Kage driver [iq_132]
- Added colour PROMs to Birdiy in Pacman driver [iq_132]
- Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [Barry]
- Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132]
- Added clone of kovsgqyz to the PGM driver [iq_132]
- Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132]
- Improved PGM sprite rendering [iq_132]
- Added PGM sprite generator to makefiles [Barry]
- Made V3021 RTC an external device, seperate from the PGM driver [iq_132]
- Removed Street Fighter II´ - champion edition (street fighter 2´ 920803 USA, alt) as it is a bad dump [Barry]
- Fixed some input and dip switch issues in the Bank Panic driver [Barry]
- Added a debug device tracking module and updated all device, sound and CPU modules to support it [Barry]
- Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [Barry]
- Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132]
- Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132]
- Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [Barry]
- Added option to DirectDraw blitter to force flipping as it isn´t usually detected as available, see help file for more information [Barry]
- Fixed issue with string translation in localisation templates [Barry, doomking]
- Fixed issue with exporting localisation templates in GCC builds [Barry, doomking]
- Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [Barry]
- Tidied the string resource ids to minimise future impact on translators [Barry]
- Updated help file [Barry]
- Matched all sets to MAME 0.144u3 [Barry]
- Matched the Megadrive sets to MESS 0.144u3 [Barry]
- Updated the libpng library to v1.5.6 [Barry]


Related links:
[ Arcade Multi Emus ][ Arcade Single Emus ]

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