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Titel: D2X-XL v1.15.270  BeitragVerfasst am: 22.11.2011, 09:59 Uhr
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Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.001

Wohnort: Frankfurt a.M.
Status: Offline

D2X-XL ist ein OpenGL-Port von Descent II.
Zu den unterstützten Plattformen zählen Linux, Mac OS X und Windows.


D2X-XL is an OpenGL-port of Descent II.
Supported platforms are Linux, Mac OS X and Windows.

Zitat:
updates since last AEP reported release 1.15.251

v1.15.270
Fixed: The game could crash when the joystick configuration menu was opened or closed
v1.15.269
Fixed: The game crashed when loading a game via the quit/config/load/save menu after the player ship had been destroyed and before it had exploded
v1.15.268
Fixed: The program reported a missing background image file and halted in -pureD2 mode
New: Added cockpit menu option allowing to hide target indicators behind obstacles
v1.15.267
Fixed: Hitting triggers still didn´t work quite right
v1.15.266
Fixed: Triggers weren´t always hit by shots (shooting through gaps in gratings and forcefields was probably also affected by this bug)
v1.15.265
Fixed: The program could crash when loading savegames or transferring the player to a new level
Changed: Target and damage indicators will now shine through walls to some extent
v1.15.264
Fixed: Collision detection didn´t always work right
Fixed: Player ship shield and energy were set to the standard values when the player entered a new level even when the player had gathered more than the standard amounts of them
Improved: Robots stuck in walls will be moved out of the walls
Improved: Target, damage and missile lock indicator transparency now increases with growing distance of the target to the viewer
v1.15.263
Fixed: A few menu options didn´t stick
Fixed: A few menu help messages were wrong
v1.15.262
Fixed: Loading a savegame containing both bosses that did and bosses that did not ended a level when being destroyed could crash the program
Changed: Energy draining robots will not have a constant lightning effect, but lightning arcs reaching to their target when actually draining it
Improved: Sound handling is more precise and more efficient
v1.15.261
Fixed: The render options menu didn´t always work right
New: Added a simple way point system for moving lightning effects
v1.15.260
Fixed: Sound effects tied to objects (e.g. lighting effect objects) weren´t played
Fixed: Repair center lightning effect was yellow instead of light blue
Improved: Perlin based lightning generation now works as it should
New: Added a thickness property for lightning bolts and expanded the level and demo formats accordingly
New: At highest render quality, the Omega lightning effect will now have a slow moving, massive lightning bolt surrounded by faster electric discharges
v1.15.259
Fixed: A log message contained a formatting error
Fixed: The menu for reordering secondary weapons couldn´t be invoked anymore
Fixed: Demos couldn´t be viewed anymore
Fixed: Player ship size could occasionally get messed up with the consequence of the player not being able to move throw narrow level areas
Improved: D2X-XL game information is sent less frequently during multiplayer games
v1.15.258
Fixed: The end level score screen wasn´t always displayed
v1.15.257
Fixed: The program occasionally crashed right after starting
Fixed: The program crashed when trying to send XML game info while a tracker game was being hosted
Fixed: The program occasionally crashed when disconnecting players
v1.15.256
Fixed: The player ship occasionally kept exploding upon entering a multiplayer game
Fixed: When saving a multiplayer game in the first save slot, the other players wouldn´t save the game
Fixed: When loading a multiplayer game from the first save slot, the other players wouldn´t load their corresponding multiplayer save game
Fixed: When a player loaded a multiplayer save games, loading the other players´ save games failed and the players had to quit and rejoin
Fixed: When loading a multiplayer game while a menu was active, the program crashed
Fixed: Players did not always properly reconnect after having loaded a multiplayer save game
v1.15.255
Fixed: The game could crash in the multiplayer options menu when trying to host a multiplayer game
Improved: Internal menu handling is safer now, making the menu system more robust
v1.15.254
Fixed: The program crashed when the screenshot path + filename was longer than about 90 characters and a screenshot was to be made
v1.15.253
Fixed: The program crashed when playing back a demo after having entered and left a level
v1.15.252
Fixed: The update downloader didn´t find updates on Sourceforge.net
Improved: Added a progress bar for program update downloads (Windows and Linux)

For the complete changelog, please visit the official site


Related links:
[ Weitere Remakes und VMs ]

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