updates since last AEP reported release
1.15.201
v1.15.208
Fixed: Robot generators oocasionally ceased to work (particularly when playing long multi-level missions)
Improved: The shield, energy and afterburner gauges look better and are more meaningful now
v1.15.207
Fixed: The framecap didn´t work right on very fast machines
Fixed: The glow renderer didn´t work right, leading to all kinds of problems when rendering transparent stuff
Fixed: 3D thruster flames were flickering when standard glow was enabled
Changed: The glow renderer will only be available on hardware and with
OpenGL drivers supporting multiple render targets
Changed: Glow will appear a little softer
v1.15.206
Fixed: When using the intra-level teleport cheat (´subspace´) and leaving the menu by pressing the Escape key, instead of remaining where he was the player was teleported somewhere
Fixed: Stuff glow was applied to occasionally wasn´t rendered
Fixed: 3D missile thruster flames weren´t rendered properly
Fixed: Player ship 3D thrusters occasionally had the missile thruster color
v1.15.205
Fixed: Materialization centers were randomly exchanged
Fixed: When in free camera mode, homing missiles targetted the spectator instead of the player ship
v1.15.204
Fixed: Robot and equipment
generator info wasn´t always processed properly
v1.15.203
Fixed: Equipment
generator info wasn´t processed properly anymore
Fixed: The visibility culling didn´t always work right (which among others could lead to messed up lighting)
v1.15.202
Fixed: The screen aspect ratio wasn´t computed correctly for all cockpit settings except the fullscreen one
Fixed: As a result of that, the radar was distorted
Fixed: Homing weapons turned in insane angles