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XTaleOffline
Post subject: Super Sleuth 1.03  PostPosted: Apr 01, 2005 - 03:12 PM
Site Admin


Joined: Jul 04, 2004
Posts: 1867

Location: Dillingen / Saar
Status: Offline

Der relativ unbekannte SNES Emulator Super Sleuth wurde auf Version 1.03 geupdatet.


The (not that popular) SNES emulator Super Sleuth was updated to version 1.03


Quote:
- Added Export Data to the State Manager (wram, vram, dma and spcram)
- Added commandline loading of files
- Added Preliminary support for WLA Symbol files (breakpoints only)
- Fixed Serial data ports to correctly spool bit data
- Added Preliminary support for Super Turbo File and Turbo File
- Updated CPU timing to match hardware specifications
- Replaced CPU Operation Code timing with Cycle-by-Cycle
- Fixed SA-1 Normal DMA, was using CPU Bus instead of SA-1 Bus
- Fixed BS-X Mapping Registers incase ´BS-X.SRM´ already exists and is corrupt
- Fixed SA-1 BWRAM Size Detection
- Added a couple more PCB types (thanks to JohnDie and the Dumper)
- Updated Licensee Names to match information obtained from the Nintendo Website
- Now using Maker Code instead of License Code for License Names
- Added hints to the Gamepak Properties Window
- Updated Sleuth.db


 
 
 
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