Jpcsp ist ein neuer PSP Emulator in Java von shadow, einem der PCSX2 Coder, für Windows und Linux.
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Jpcsp is a new PSP Emulator in Java by shadow, one of the PCSX2 Coder, for Windows and Linux.
latest version
Zitat: r845
Implemented GE callbacks
r844
trying to implement the initial VRAM viewer
r843
better static import to controller; some comments.
r842
better info for debug reasons; debug jframe with shortcuts; bad implemented CPE command.
r841
fixed NOR disasm
r840
Implemented check for valid memory access when compiling. This should avoid java.lang.ArrayIndexOutOfBoundsException
r839
implemented or corrected : VF2IZ, VF2IN, VF2IU, VF2D, VI2F, VCMOVT, VCMOVF, VOCP, VSOCP, VAVG, VFAD, VSRT1, VSRT2, VSRT3, VSRT4, VBFY1, VBFY2
r838
Fix VROT disasm
r837
vmmul badly displays vs (disassembler wants it transposed)
r836
now cubevfpu works :)
r835
fix MTV/MFV
r834
Small error on VROT : (imm15 & 16) == 1 instead of (imm15 & 16) != 0.
r833
Also fixed SLT, SLTI, SLTU and SLTIU in compiler.
r832
SLTI, SLTIU don´t use "(i - j) < 0" equivalent operation but "i < j" where i and j being "int" for SLTI and "long" in range 0-0x0FFFFFFFF for SLTIU.
r831
fixed comment
r830
improved file io log window to update only when visible
r829
GE mipmap implementation which seems to work well enough Fix framebuffer copy when set in a mode without alpha (Harvest Moon) Typo fixes in GeCommands
r828
fixed open async a non-existant file. fixed bytes read/written in file io log window. added call depth detection to the instruction trace log.
Related links:
[ Sony PSP Emus ][ Sony PSP Infos ]
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