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retroKOffline
Post subject: Remakes_VMs: LZDoom v3.87  PostPosted: Oct 13, 2020 - 10:34 AM
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Joined: Jul 04, 2004
Posts: 12.001

Location: Frankfurt a.M.
Status: Offline


LZDoom ist ein erweiterter Port von Doom. LZDoom basiert auf einer älteren Version von ZDoom und läuft auch auf älterer Hardware. Einige morderne Features werden dafür nicht unterstützt. Changelog.


LZDoom is an enhanced port based on the sources of Doom. LZDoom is based on an older version of GZDoom. It does not provide all features currently supported by GZDoom but in turn is capable of running on older hardware. Changelog.

Quote:
Fixes/features since 3.86a
  • Add some missing functions to menus.
  • converted level global variable into real pointer.
  • Hacked a level member into thinkers.
  • Added the compat_oldrandom compatibility option for enhanced vanilla play and included it in the Doom (Strict) mode.
  • Fixed: NetServerInfo was not being saved after the exit cleanup.
  • fixed sounds not being serialized for hub travel.
  • Update SIGIL support.
  • Fixed -glversion 3 was not being promoted to 3.3.
  • add support for the (as of now) newest version of the Unity re-releases
  • Add the DF2_NO_COOP_THING_SPAWNDM flag to prevent spawning MP things in coop.
  • Add game load message.
  • Disable chat for single player, controlled by the chat_self CVAR.
  • Fixed division by zero when damageinterval was not specified from ZScript.
  • A lot of stuff from GZDoom.


Related links:
[ Weitere Remakes und VMs ]

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