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Author Message
step1978Offline
Post subject: PC: Glidos v1.33rc5  PostPosted: Apr 19, 2006 - 04:08 AM
News Scout


Joined: Jun 25, 2005
Posts: 4.562

Location: Berlin
Status: Offline

Eine neue RC Version von Glidos ist für Windows erschienen.
Mit Glidos ist es möglich ältere Spiele wie Redneck Rampage, Blood, Shadow Warrior, Duke Nukem 3D, Tomb Raider u.s.w auch auf den jetzigen PCs Problemlos zu Spielen.


A new RC version of Glidos has been released.


Quote:
+++++++++ Release Glidos v1.33 ++++++++++++

Per-palette texture cache to speed up Blood on modern cards.

Avoid reaquiring of LFB when not changed. Makes TR1 ring
menu 6 times faster.

Restructure texture-override mapping-file reading routines,
and add equivalence-file feature that lessens the work
of creating texture packs by automatically mapping
textures reused from one level to the next.

Supply both OpenGLide (OpenGL) and psVoodoo (Direct3D) wrappers
with GLidos, and allow choice between them via the game
configuration.

Extend configuration dialog to cover all options, so that
editing of glidos.ini is no longer necessary.

Have server request game config during game start up, rather
than sending config when the Start button is pressed. This
ensures the game congif is used even if the game is started
directly by double-clicking the DOS program.

Have Glidos send config information to the wrapper, to control
windowed/full screen mode, mipmapping, and per-palette texture
cache.

Tidy up window creation code, moving it into the server class.

Pass on grLFBUnlock calls. Should help if trying to drive
a real voodoo card.

Handle pngs with 1 and 2 components




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