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retroKOffline
Titel: DevilutionX 1.4.0  BeitragVerfasst am: 15.04.2022, 16:21 Uhr
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Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.125

Wohnort: Frankfurt a.M.
Status: Offline

DevilutionX ist ein Portierungs Projekt von Diablo und Hellfire, es gibt Versionen für zahlreiche Systeme wie Windows, Linux, macOS, Switch, Android, iOS uvm. 


DevilutionX is a reverse engineered source port of Diablo and Hellfire. It is availabe for various systems, e.g. Windows, Linux, Android, Switch, macOS, iOS...

Zitat:
FeaturesTranslations
  • Added support for Ukraine 
  • Added Greek localization
  • Added Japanese translation
  • Added Swedish translation
  • Fix some items causing crashes for Spanish and French translations
  • Improve Bulgarian localization
  • Improve Chinese (Simplified) localization
  • Improve Croatian localization
  • Improve Czech localization
  • Improve French localization
  • Improve German localization
  • Improve Italian localization
  • Improve Korean localization
  • Improve Portuguese localization
  • Improve Romanian localization
  • Improve Russian localization (optional dub by Stream)
  • Improve Spanish localization
Gameplay
  • Added a stash at Gillian's house
  • Remove missile limit
  • Added settings menu
  • Added xp share indicator to monster health bar
  • Added option to see exact health/mana
Platforms
  • Added support for iOS
  • Added support for Nintendo 2DS
  • Added support for PlayStation 4
  • Added support for Xbox One/Series
  • Discord Rich Presence
  • Android: Auto Backup
  • Android: Added game data import shortcut
  • Windows: Auto detect language
  • Windows: Prefer Direct3D 11 for upscaling
Graphics / Audio
  • Always draw hotkeys on spell list
  • Do not stop music when navigating in the main menu
  • Don't hide automap when opening help screen
  • Don't restart music if the same track is played
  • Match unique monster's missiles color to their owner's
  • Show game Difficulty in Automap
  • Use unique unused graphics for Long War Bow
  • Display numeric max resists on character panel
  • Add additional emojis
  • Mute videos when minimized
  • MP3 support
  • Remove stippled transparency option
Multiplayer
  • Improve how public games are displayed
  • Revamped chat
  • Added a chat log
  • Enable dungeon messages
  • OpenDingux Lepus: Enable ZeroTier
Controls
  • A large number of actions can now be mapped to custom keys
  • Increase spell hotkeys from 4 to 12
  • Quick cast option
  • Added support for touch controls on all devices
  • Prevent spells from targeting other players in friendly mode
  • Slightly more responsive player control
  • Add support for multiple lines in quick messages
  • Make main menu react to mouse up instead of mouse down
  • Android: Auto hide touch UI when not in use
  • mouse: Support for extra buttons
  • gamepad: Hold button to repeat action
  • gamepad: Make scrolls usable from the inventory
  • gamepad: Graphical circle menus
  • touch: Spend stat points when clicking the buttons
  • touch: Disable stand button when in town
  • touch: Enable navigating the spell book
  • 3DS: Add support for the C-stick
Stability / Performance / System
  • Embed assets
  • Fine grain control of startup splashes
  • Load custom assets from save folder instead of last known MPQ folder
  • Reduce default debug output
  • Reduce memory consumption during movies
  • Support compressed MPQs
BugfixesGameplay
  • Ring of Engagement having too high armor penetration in Hellfire
Platforms
  • Android: Remove broken quit menu
  • Vita/Switch/3DS: Fix support for voice packs
Graphics / Audio
  • Correct Diablo's HP (in non-Hellfire games)
  • Correct the number of items sold by Adria (in non-Hellfire games)
  • Berserked monsters not fighting each other
  • Colored border showing around hardware cursor
  • Durability overflow not behaving as expected
  • Hero flickering briefly when dying from a barrel
  • Only use Hardware Cursor if supported
  • Various text rendering improvements
  • Windows: Restore default audio driver (WASAPI)
  • Windows: Fix window scaling
Multiplayer
  • Correct network error messages
  • Improve handling of high latency
  • Multiplayer being paused after minimizing during loading
Controls
  • Fix some joysticks not working
  • Item highlighting getting stuck when walking on top of items
  • Missing OK button on error screens
  • Targeting entrances below the original panel height
  • macOS: Mouse confined to a portion of the screen
  • gamepad: Minor improvement to UI navigation
Stability / Performance / System
  • Fix multiple crashes
  • Improve multiplayer stability
Bugfixes for original Diablo bugsGameplay
  • Add gold to inventory in a consistent manner
  • Correct cow collision box
  • Final Dungeon Message not playing
  • Knockback being able to push monsters on top of each other
  • Lightning Arrow extra damage not always being applied
  • Mana Shield effectiveness not improving with spell level
  • Minor rounding error in monster damage
  • Negative stats incorrectly preventing use of items
  • Shrines incorrectly lowering Life/Mana below the minimum
  • Some empty tiles in hell blocking movement and missiles
  • Some levels changing layout after loading
  • Some monsters were placed on top of doors
Graphics / Audio
  • Align various game texts
  • Center panel text when holding red items
  • Correct death animation when wearing armor
  • Missing torches near traps
Multiplayer
  • Fix multiple dsync issues
  • Auric amulet affecting all players
Stability / Performance / System
  • Various stability issues
  • Various item corruption issues
  • Various typos
  • Game freezing if low level hero interacts with the slain hero
  • Support systems with no GPU
Bugfixes for original Hellfire bugsGameplay
  • Mana Shield effectiveness decreasing with spell level
  • Torchant and Hellbat damage range being ignored
  • Monsters dying multiple times from Reflect + Thorn
  • Monk's staff did not take damage when blocking
Graphics / Audio
  • Blocked arrows always rotate south
Multiplayer
  • Main quest items disappearing
  • Cow quest getting stuck
 

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