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JezzeOffline
Titel: MAME 0.140u2  BeitragVerfasst am: 08.12.2010, 13:58 Uhr
Banned Team Member


Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751


Status: Offline

Das zweite Source-Update für den Multi-Arcade Emulator MAME 0.140 wurde freigegeben. Download wie immer auf MAMEDev.


A new intermediate update for MAME was released. You can download the source update at MAMEDev.

Zitat:
0.140u2


MAMETesters Bugs Fixed

  • 04027: [Crash/Freeze] All sets in 20pacgal.c: Game does not successfully boot (Aaron Giles)
  • 04111: [DIP/Input] timesold, timesold1, btlfield: Coins are not reacting correctly (MCU problem) (stephh)
  • 03879: [Crash/Freeze] pbst30, pbst30b, pitbossm, pitbossma: Game does not boot (Mariusz Wojcieszek)


Source Changes
Fixed problems with i2cmem. Cubo CD32 games now save and load settings properly. [Mariusz Wojcieszek]

Cleaned up many duplicate inputs and fixed others in a number of drivers. [Tafoid]

SDL: Support -uifont for using arbitrary TrueType fonts on Linux/BSD builds. This takes full pathname/filename to the font, and the name can have styles appended as in Windows: [b] for bold, [i] for italic, [s] for strikethrough, and [u] for underlined. Fonts are rendered at a size of 120 points and scaled down by the core, which looks superb on high-res displays. (Liberation Sans that comes with most recent distros looks really good). [R. Belmont]
    Warning: Linux/BSD builds now require SDL_ttf 2.x. On Fedora the required package names are "SDL_ttf" and "SDL_ttf-devel".

tms7000: Corrected two opcodes: typo in inv_b and JPZ was wrong in official TI document. [Gilles Fetis]

SDL: -uifont now can also look up system font families like Windows [R. Belmont]

Take some driver_device classes that cover multiple drivers and split them so that each driver gets their own driver_device class. In most cases, these drivers got entangled because of audio/mcu code that was shared between multiple drivers: [Atari Ace]
  • espial/marineb/zodiak
    - common code duplicated
  • m52/m57/m58/m62/travrusa
    - common code in audio/irem.c
  • junofrst/pooyan/rallyx/rocnrope/timeplt/tutankm
    - common code in audio/timeplt.c
  • hyperspt/sbasketb/trackfld/yiear
    - common code in audio/trackfld and audio/hyprolyb.c
  • 40love/bking/buggychl/msisaac
    - common code in machine/buggychl.c

SDL: OS X support for -uifont [Tim Lindner]

SDL: Build fixes for Ubuntu, -uifont non-ASCII rendering fix [R. Belmont, Barry Rodewald]

SDL: Mac compile warning fix [Wilbert Pol]

Added bare bones irq support to V810 CPU [Miodrag Milanovic]

Updated Naomi´s M2/M3 decryption. On the fly decryption of Virtua Striker III is now possible. [Andreas Naive]

Fixed interrupt handing in V810 core,and flag position in PCW [Miodrag Milanovic]

SDL: add ptty (*IX/OS X) and sockets (all SDL builds) capability [Tim Lindner, R. Belmont]

Added Button 3 to the original Yie Ar Kung-Fu boardsets. While not shown in manual, there is function for these buttons and the emulation should account for this possibility. Mapping is off by default. [Tafoid]

CPS-1 updates [Team CPS-1]:
  • Added The King of Dragons (World 910805) and set as new parent
  • Minor cleanups and fixes
  • Added Mega Man: The Power Battle (CPS1, USA 951006) and set as new parent
  • Fixed slammast, slammastu labels, added D-Board PALs and pcb infos
  • mercs -> mercsr1, mercsua -> mercs
  • Added Street Fighter II: The World Warrior (World 910228)
  • Added missing notes about roms sockets to megaman
  • Confirmed B-Board # for forgottnua, willowje, cawingu, fixed their labels where wrong and added pcb infos to videocps1.c
  • Removed incorrect roms relationship between parent/clones in ffightj, ffightj1, ffightj2 and cawingj
  • Minor cleanups and fixes

Replaced smgolfb with correct dump [D. Beneke, M. David, Smitdogg, The Dumping Union]

MESS fixes: [Miodrag Milanovic]
  • Fixed issue with image empty slot
  • Default for writeconfig is now 0 for MESS since it is not needed anymore
  • Fixed handling of mounted devices on hard reset
  • Unified some emuopts code, and removed ifdefs

Corrected several rom names in the Sega System32 driver. Most notably the correct revision for Spider-man & Golden Axe II US sets. [The Dumping Union]

Hooked up MSM5205 sample playback routines to Rougien, disabled by default because sample start write handler is still a mystery [Angelo Salese]

Updated Naomi/Naomi2 M2/M3 encryption. [Andreas Naive]

Fix F4 shortcut so it explicitly labels the address as a number by preceding it with "0x". This allows F4 to work properly, for example, on the 68000 stepping to address a6, which also happens to be a register name. [Aaron Giles]

More updates to Naomi/Naomi2 M2/M3 decryption. [Andreas Naive]

Added proper sample playback in Rougien [Andrew Welburn, Angelo Salese]

Split the screen device into a separate module. Converted global video routines into a video_manager. Moved video manager initialization earlier in startup. [Aaron Giles]

Allowed the use of either decimal or hexadecimal values for size, size, and offset in software lists. [Curt Coder]

Fixed array bounds problems found by GCC 4.5.x [qmc2, R. Belmont]

Fixed BSD compile [ElBarto]

m680x0: Many FPU and PMMU fixes and enhancements [Hans Ostermeyer]

Various device fixes/enhancements [Hans Ostermeyer]
  • mc146818: Add UTC mode, various enhancements and fixes
  • 68681: Fixes for loopback mode
  • 6840ptm: Status register update fixes
  • pic8259: IRQ semantics fixes
  • 8237dma: Added memory-to-memory transfers

CPS-3 update [Team CPS-1]:
  • Added JoJo´s Venture USA bios rom CD version
  • Reordered some CPS sets per release date in mamedriv.c
  • Minor cleanups and fixes

Updated the Space Stranger overlay layout by adding the overlay for the Upright version, which looks different to the Cocktail. [M.A.S.H.]

Added support for Karateco´s "Super Double" to the goldnpkr driver. [Gerrit Volkenborn]

Improved PGM Video RAM mirroring [David Haywood]


New games added or promoted from NOT_WORKING status

Pac-Slot [Bicycle Repair Man, Luca Elia]
Super Double (French) [Gerrit Volkenborn]


New clones added

The King of Dragons (World 910805) [cacis, Smitdogg, The Dumping Union]
Mega Man: The Power Battle (CPS1, USA 951006) [john666, gamerfan, Smitdogg, The Dumping Union]
Street Fighter II: The World Warrior (World 910228) [Layne, Smitdogg, The Dumping Union]
Super Space Invaders ´91 [Irongiant]
Megatouch III (9255-20-06 ROD, California version) [f205v, Smitdogg, The Dumping Union]
Megatouch IV (9255-40-01 ROB, Standard version) [Kevin Eshbach, Smitdogg, The Dumping Union]
Super Megatouch IV (9255-41-01 ROG, Standard version) [N. Francfort, Smitdogg, The Dumping Union]
Mortal Kombat (prototype, rev 4.0 07/14/92) [xDisciplex]
Mortal Kombat II (rev L1.1) [TerryMasters]
Buccaneer [Gerald (COY), Smitdogg, The Dumping Union]
Jungle Boy [Andrew Welburn]
Bee Storm - DoDonpachi II (ver 101) [JackC] (not working)
Sunset Riders 2 (bootleg) [f205v, Smitdogg, The Dumping Union]
Buck Rogers: Planet of Zoom (not encrypted, set 2) [Smitdogg, The Dumping Union]
Time Killers (v1.21) [Gnoppi, Smitdogg, The Dumping Union]
Dogyuun (test location version) [Andrew Welburn]
Pit Boss Megatouch II 9255-10-01 R0E [Smitdogg, The Dumping Union]
JoJo´s Venture (USA 990108) [Layne, Smitdogg, The Dumping Union]
JoJo´s Venture (USA 981202) [Layne, Smitdogg, The Dumping Union]
Moon Shuttle (US? set 2) [robcfg]
Also from previous submit: [tafoid]


New games marked as GAME_NOT_WORKING

Virtual On Oratorio Tangram M.S.B.S. ver5.66 2000 Edition [Anonymous]
Ringout 4x4 [Anonymous]
Inu no Osanpo [Anonymous]
King of Route 66 [Anonymous]
Barroom Baseball (prototype) [Mariusz Wojcieszek]
Samba de Amigo ver. 2000 [Anonymous]
Derby Owner´s Club 2000 [Anonymous, f205v]
Shootout Pool Medal [Anonymous]
Dream Crown [Charles MacDonald, Smitdogg, The Dumping Union]
X Tom 3D [Guru]
NeoPrint V1 [ANY]
World Kicks [The Dumping Union]
Shakatto Tambourine Cho Powerup Chu [The Dumping Union]
Dirty Pigskin Football [Cah4e3]
Outrun 2 Special Tours [Heywood Floyd, The Dumping Union]
Crazy Taxi High Roller [The Dumping Union]
Ridge Racer V Arcade Battle [Guru]
Smash Court Pro Tournament [Guru]
Funny Fruit (Version 1.13) [Luca Elia, Smitdogg, The Dumping Union]
Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]


Related links:
[ Arcade Multi Emus ][ Arcade Single Emus ]

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back2grooveOffline
Titel:   BeitragVerfasst am: 15.12.2010, 16:28 Uhr
Retrohling


Anmeldungsdatum: 15. Dez 2010
Beiträge: 1


Status: Offline
Hey Can you pls help me out guys ... I am using MAME & Nebula for the first time ... I have downloaded a Rom file for the Game Dragon World II by IGS released in 1997 ... But it doesnt works, so can u pls help me out or tell me how to use this thing
 
 
 
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