byuu hat wieder eine neue Version seines SNES Emulators bsnes veröffentlicht.
A new version of the SNES emulator bsnes has been released.
Zitat: It´s been a while, so here is a new release of bsnes.
Unfortunately I don´t have a full changelog this time. Most of the work went into stabilizing libsnes (which is used by the experimental .NET, Cocoa and Python UIs; as well as by Richard Bannister´s OS X port).
The Windows binary package now comes with all three variants included: bsnes.exe, the standard version that casual users should run; bsnes-debugger.exe, for SNES programmers and ROM hackers only; and bsnes-accurate.exe, which should not be used by anybody, ever.
In all seriousness, bsnes-accurate.exe is bsnes with the dot-based S-PPU renderer. It´s twice as slow as the normal build, and you won´t really notice any differences except in Air Strike Patrol. It´s there for the curious and for any SNES programmers who want to try making some really awesome video demos.
Changelog:
- OS X port builds once again; now requires gcc44 from Macports
- libsnes API finalized
- fixed a bug with S-CPU debugger breakpoints
- various source cleanup
Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
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