VBA-M [svn 926 MFC] info and download
General Info:
VBA-M is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you´re at it.
Changes in this release:
Spacy: Kodes GBA LCD patch.
Changelog
svn 926
squall-leonhart: working gfx are better then speed.
svn 925
squall-leonhart: improved VC10 project files for File Extractor
svn 924
squall-leonhart: cleaned up the vc10 project file
svn 923
squall-leonhart: reupped untouched versions (pending proper migration of the sensor functions from VBA-GX
svn 922
squall-leonhart: trunk/src/System.h deleted
svn 921
squall-leonhart: trunk/src/gb/GB.cpp and trunk/src/gb/gbMemory.cpp deleted
svn 920
squall-leonhart: removing and reverting.
svn 919
spacy51: fix compile errors with MSVC 2008
svn 918
squall-leonhart: fixes Kodes patch, fixes u8h compiling on MSVC (Thanks for the help Nach) and includes preliminar vcxproject for MSVC2010
svn 917
squall-leonhart: added rumble, and solar sensor to Core, however they will need to be properly exposed and integrated into the MFC/GTK/
SDL interface ports at a later time.
svn 916
bgk: GTK+ /
SDL : fixed build
svn 915
squall-leonhart: kode54 - LCD merged into Gameboy colours setting.
bgk - gfx patch added
svn 914
bgk: Applied patch 2868577 by fernandotcl.
The changes are :
- debian/control: Build-Depends now include nasm for i386 and amd64
- debian/control: Architecture is now "any"
- debian/rules: Less verbosity when DH_VERBOSE is not set
- debian/rules: -DUSE_ARM_SCALERS=ON -DUSE_ARM_CORE=ON on i386 and amd64
architectures
- CMakeLists.txt: Out-of-source builds using USE_ARM_SCALERS is now
working
svn 913
bgk: Applied patch 2868577 by fernandotcl : Add libglademm-2.4-dev to build-depends