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Jezze
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Post subject: SNES: SNESGT v0.215 Beta
Posted: Jan 07, 2007 - 06:42 PM
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Banned Team Member
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Joined: Oct 30, 2004
Posts: 5.751
Status: Offline
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Eine neue Beta Version des SNES Emulators SNESGT ist erschienen.
A new beta version of the japanese SNES emulator SNESGT has been released.
machine translation
Quote: The updating point from Ver0.210 beta1 is as follows. I think that it would become nearly perfect about FX by this updating.
Moreover, it will be saved if there is a title which stopped operating or the phenomenon of reproduction of a sound having become amusing is seen, and you report.
CPU
- The wrap around at the time of 16-bit access is corrected.
- The memory access at the time of stack manipulation is corrected so that IO may be passed.
- Mounting of a MDR emulation.
DMA
- HDMA timing is changed.
- When the trigger of the NMI is carried out into DMA, I change it to raise NMI after waiting for a number order after the DMA end.
- The register reset at the time of the frame start of HDMA is changed.
- Correction of the bug to which Hbank closing was not performed.
Mapper
- The judgment code of SA-1 and FX is corrected.
- It Mode-25-mapping-corrects.
FX
- The action of ASR is corrected.
- The action of BLT and BGE is corrected.
- The action of the overflow in subtraction is corrected.
- Each mode of PLOT is mounted.
- The action of the mark flag and zero flag of MERGE is corrected.
- The action of LJMP is corrected.
- It corrects that internal processing of flag operation was wrong.
- Operation of a delay slot is corrected.
- The bug at the time of State reading is corrected.
GUI
- Careful words of a setting dialog are corrected.
- It corrects that the option whose two or more startings are enabled was not working.
Rendering
- It does not transmit rendering as change
- It changes so that the triple buffer of the sound may be carried out by the multithread.
- It changes so that GetSurfaceDesc may not be published to a primary sir face.
- Correction of the bug as which text is not displayed at the time of recently side method resizing.
- It changes so that a screen may not be cleared at the time of resizing.
- Mounting of a sound tempo fixed function is improved.
- Correction of the bug by which garbage remains in a screen when a menu is taken out at the time of a full screen
- The algorithm of sound mixing is changed.
Misc
- A memory mapping-related code is arranged sharply.
- Timing, such as HBlank, is corrected.
- It corresponds to the State file before Ver1.1.
- Correction of the bug where the port of SPC may not be surely saved at the time of the State save.
- The action at the time of window mask reversal is corrected.
- It corresponds to a PAL title in part.
Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
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_________________ Test your limits and break through!
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Jezze
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Post subject: SNESGT v0.215 Beta
Posted: Jan 07, 2007 - 10:21 PM
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Banned Team Member
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Joined: Oct 30, 2004
Posts: 5.751
Status: Offline
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SNESGT hat mit dieser Version wirklich enorme Fortschritte gemacht!
Da dieser Beta jedoch leider keine englische Übersetzung beiliegt und die der letzten offiziellen Version nicht mehr zu 100% kompatibel ist, habe ich zumindest meine deutsche Übersetzung aktualisiert.
Zusätzlich habe ich einige Grafikfilter angehangen, die eigentlich zu Pre-Alpha von VirtuaNES 2.0 gehören, aber schon seit Version 0.205 auch von SNESGT erkannt werden.
Um ZIP-Archive laden zu können wird außerdem UNZIP32 benötigt. |
_________________ Test your limits and break through!
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retroK
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Post subject: SNESGT v0.215 Beta
Posted: Jan 08, 2007 - 09:21 AM
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Site Admin
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Joined: Jul 04, 2004
Posts: 12.120
Location: Frankfurt a.M.
Status: Offline
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