0.103
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MAMETesters Bugs Fixed
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astrob0102u5gre [
Nicola Salmoria]
Source Changes
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Completely rewrote machine/stvcd.c and .h. There´s a lot less there now,
but what´s there is more understandable and works much better. [
R. Belmont]
Some RF5C400 improvements. [hoot development team]
Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg-
specific hacks into additional files. [David Haywood]
Replaced a few stray exit() calls with osd_die(). [Oliver Stoneberg]
Fixed layer 1 colors in Blandia. [
Pierpaolo Prazzoli]
Corrected interrupt timing in wwfstar driver. [David Haywood]
Fixed chdman to support 64-bit file sizes on some *nix platforms.
[Lawrence Gold]
More
ST-V updates: [Mariusz Wojcieszek]
* added idle loop skipping for rsgun
* added RBG caching
* added RBG "two screens" mode
* added Critter Crusher (not working due to missing inputs)
* fixed several bugs introduced recently with all the other changes
Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses.
[Nathan Woods]
Added partial updates and boosted the interleave in the ddragon driver.
[David Haywood]
Added cdrom_get_track_length() to cdrom.c. [
R. Belmont]
Added an atexit handler to ensure trace files are closed in the debugger
in the event of an early exit. [Nathan Woods]
Merged the Sprint 4/Ultra Tank drivers and made the following fixes:
[Stefan Jokisch]
* Ultra Tank:
- hardware collision detection (computer is now able to manoeuvre
around barriers)
- sprite fixes (invisble tank option works, tank explosion sequence)
- playfield fixes (text colors are different)
- watchdog and coin lockout added
- sync and color proms added
- motor sound fix (previously this was hooked up to the wrong address)
- misc internal fixes like cpu speed, RAM size etc
* Sprint 4:
- sound support (inherited from Ultra Tank)
- watchdog added
Fixed bug in the Grand Champion fog effect. [Hans Andersson]
Fixed Triple Hunt and several older Atari games to use RAM mirroring for
zero page memory. [Stefan Jokisch]
Fixed several endian issues with the SE3208 core and the Crystal System
driver. [Brad Oliver]
Got the DCS-3 sound system working for Road Burners. [
Aaron Giles]
Did some cleanup in the ADSP-21xx core to support program memory more
correctly and support execution from multiple banks. [
Aaron Giles]