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creaothceann
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Titel: ZSNES WIP 3/29/06
Verfasst am: 30.03.2006, 09:54 Uhr
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Emu Author
Anmeldungsdatum: 23. Jun 2005
Beiträge: 199
Status: Offline
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"Lots of new stuff in only 10 days!"
- ipher
ALL: Clock can now be set to 12 hour instead of 24. [pagefault]
ALL: Fixed FPS display for >99. [grinvader]
ALL: FPS now aware of slow motion. [grinvader]
ALL: Devices handling improved. [Nach]
ALL: Integrated C OBC-1 code. Metal Combat doesn´t have any graphical problems anymore (Thanks Nach). [Jonas Quinn]
ALL: Set minimum rewind interval to 200ms. [grinvader]
ALL: Some timing tweaks, should fix some issues with games running too slow. [pagefault]
W_S: Can now use two mice for different pointers. [pagefault, Nach]
W_S: Using ManyMouse library [pagefault, Nach]
WIN: NTSC filter integrated. [grinvader, pagefault]
WIN: Can now use optimizations on winlink.cpp [Jonas Quinn]
SDL: Fixed issues with 3 button mice. [Nach]
SDL: Changing Axis sensitivity. [gard]
SDL: Buffer refresh fixes. Switching fullscreen with filters on should now work correctly. [grinvader]
MOV: Wav writing can now do Mono! [Nach]
GUI: Added tabs, see new input menu and video menu. [grinvader]
GUI: Cleaned up misc keys. [Nach]
GUI: Fixed a key repeating bug when changing resolutions. [grinvader]
GUI: Can now choose screen mode with enter key. [grinvader]
PSR: Improved hex handling. [Nach]
SRC: Updated copywrites. [Nach, Jonas Quinn]
SRC: Cleanup and dead code removal. [Nach, Jonas Quinn, grinvader, pagefault]
SRC: Fixed more MSVC warnings. [Jonas Quinn]
Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
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