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Author Message
JezzeOffline
Post subject: SharpBoy v0.4  PostPosted: Jun 03, 2011 - 09:19 AM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline

SharpBoy ist ein neuer Nintendo Game Boy und Game Boy Color Emulator von xdaniel in C# mit Verwendung von OpenTK.


SharpBoy is a new Nintendo Game Boy and Game Boy Color emulator for windows by xdaniel written in C# using OpenTK.

Quote:
v0.4 (May 31th 2011)

  • Fixed compatibility regression with GBC DMA transfers, affects ex. Pokemon Puzzle Challenge
  • Substantially improved MBC7 emulation via GEST´s source code, Kirby Tilt ´n´ Tumble is now playable
  • Improved LCD Status interrupt generation, fixes faked high-color display in certain Game Boy Color games
  • Some improvements in handling of disabled LCD; ex. Zelda: Oracle games no longer freeze when leaving the menu
  • Improved timer emulation and improved emulation of HALT opcode, fixes ex. Stunt Race FX Demo
  • Added Wii Remote support for input and Rumble, button configuration is fixed; MBC7 tilt sensor is controlled by Wii Remote when enabled
  • When using keyboard control, MBC7 tilt controls can be changed via the GUI´s control settings
  • Added crude frame blending via OpenGL; blends currently drawn frame with previous frame to better simulate pseudo-transparency
  • Added option to keep aspect ratio intact when resizing window; also double-clicking the game screen maximizes/normalizes the window
  • Added drag-and-drop capabilities to GUI, ROMs can now be loaded by dropping them into the program window
  • Very minor GUI changes


Related links:
[ Game Boy Emus ][ Game Boy Infos ]

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