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Author Message
step1978Offline
Post subject: NES: FCEUX v2.1.2  PostPosted: Nov 03, 2009 - 08:35 PM
News Scout


Joined: Jun 25, 2005
Posts: 4.562

Location: Berlin
Status: Offline

FCEUX (ehemals FCE Ultra) ist ein NES-Emulator für Windows.



FCEUX (formerly known as FCE Ultra) is a NES emulator for Windows.

Quote:
FCEUX 2.1.2 release

Jump to the download page.

The 2.1.2 release that fixes some bugs of 2.1.1, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.

Checkout our Press release for details. or Jump to the download page.

-adelikat


---r1527 - FCEUX 2.1.2 Released---
---November 3, 2009---

02-nov-2009 - qeed - fixed mapper 226, 76-in-1 seems to work now, also super 42 also seems to work with this fix, but people with save states with this game should make a new one. Since the the save state format for this game was changed a little.
31-oct-2009 - adelikat - win32 - Memwatch - Save Changes prompt - Selecting yes will do quicksave first, save as 2nd (instead of always defaulting to save as)
19-oct-2009 - qeed - Mapper 253 mostly implemented, known game [ES-1064] Qi Long Zhu (C) is mostly playable (some minor graphic glitches). Thanks to VirtualNESEX for reverse engineering this, gil for giving me the mapper src for implementation reference, and Dead_Body for figuring out this game had to use chr-ram
10-oct-2009 - qeed - fixed dragon´s lair the mapper 4 europe version in new PPU
10-oct-2009 - zeromus - fixed Tecmo Super Bowl in new PPU
08-oct-2009 - ugetab - win32 - fixed a debugger crash error, Unif/FDS filename issue, and enabled debugger bank display
01-oct-2009 - gocha - win32 - movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50
26-sept-2009 - qeed - fixed action 52 game that was broken in fceux >2.0.3
16-sept-2009 - ugetab - win32 - Restored DPCM Logging when Code/Data Logger is active
sept-2009 - FatRatKnight - Finally got in that "invert" value for joypad.set. This value simply inverts the player input. Actually, any string will invert it, since we have not used strings for anything else in joypad.set.
15-sept-2009 - FatRatKnight - Reworked how input is taken from lua, and generally everything related to joypad.set and what it affects. Now setting stuff to false will: Prevent user control for exactly one frame, and allow more than one false button as a time. Yeah, bug fixes. Hopefully runs a little faster now.
22-aug-2009 - adelikat - Win32 - Map Hotkeys Dialog - Fixed but where "X" and Alt+F4 would not close dialog
22-aug-2009 - adelikat - Win32 - Added a Save Config File menu item
12-aug-2009 - adelikat - Win32 - Added a menu item to toggle to New PPU
10-aug-2009 - adelikat - fixed bug that caused new movies be created in /movie instead of /movies
08-aug-2009 - qeed - mappers - fixed mapper irq count, dragon ball z 3
should be playable again.
07-aug-2009 - ugetab - win32 - imported NSF features from FCEU-XDSP-NSF
05-aug-2009 - adelikat - win32 - fixed an erroneous assumption made in 2.1.1 that caused the recent roms menu to be grayed out even when there were recent roms (however, it uncovered an underlying bug in the recent menu saving that needs to be fixed at some point).


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