Post subject: QuakeSpasm 0.85.5 Posted: Dec 27, 2011 - 11:22 AM
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QuakeSpasm ist ein Source-Port der Quake Engine und basiert auf dem SDL-Port von FitzQuake. Zu den unterstützten Platformen zählen Windows, Linux und Mac OS X.
QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness. It is available for Windows, Linux and Mac OS X.
Quote:
Changes in 0.85.5
SDL input driver updated adding native keymap and dead key support to the console
Fixed a crash in net play in maps with extended limits
Verified successful compilation using gcc-4.6.x
Added a cvar gl_zfix to stop GL texture flicker (z fighting)
Read video variables early so that a vid_restart isn´t necessary after init
mlook and lookspring fixes
Added support for loading external entity files, controlled by new cvar external_ents.
Made mp3 playback to allocate system memory instead of zone
Some updates to the progs interpreter code
Fixed r_nolerp_list parsing code from fitzquake
Made sure that deathmatch and coop are not set at the same time
Several code updates from uHexen2, several code cleanups.