Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Select interface language:

EnglishGerman

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
retroKOffline
Post subject: 4DO v1.0.6.2 Alpha  PostPosted: Sep 06, 2011 - 03:12 PM
Site Admin


Joined: Jul 04, 2004
Posts: 12.126

Location: Frankfurt a.M.
Status: Offline

4DO / FourDO ist eine quelloffenes Frontend für den 3DO Emulator FreeDO.


4DO / FourDO is an open source frontend for the 3DO emulator FreeDO.

Quote:
4DO 1.0.6.2 Alpha Released!
Posted on September 6, 2011 by Johnny
Features:
  • 4DO now hides the mouse cursor if it’s floating over the game area.
  • Support for more types of controllers/gamepads. I do not know if this also includes xbox 360 controllers.
  • Users can now select a different void area pattern (including none/blank/black). This means you can turn off the “bricks” on the sides of the screen. I do indeed pay attention to comments! I personally will be using “Metal” because I like to pretend that I’m manly.


Fixes:
  • If you configured your controller settings with a blank set of bindings, 4DO would fail to load it. This is now fixed, although I fixed it by changing how the file is saved.
    I’m quite certain that I will be able to hear cheers of joy throughout the day tomorrow as the various people of the world discover that they can now change the void area pattern to flat black (I’m thinking of you, Sedabi!).


A clarification on the added controller support: 4DO was previously looking for input devices that identified themselves as “joystick”. I found another controller of mine that wouldn’t register and discovered that it considered itself a “gamepad”. It was quite easy to resolve once I found this. However, I doubt that XBox 360 controllers fall into this category; they have an API of their own.

The updates will slow down for a while. I want to iron out problems with the video (DirectX) as well as solve the timing issues that some people have been reporting. Because none of my machines exhibit these problems, it’ll take a while to investigate.


Related links:
[ 3DO Emus ]

_________________
Alderaan shot first! 
 
 
 View user's profile Visit poster's website  
Reply with quote Back to top
AnnaWOffline
Post subject:   PostPosted: Sep 08, 2011 - 11:02 AM
Retrokenner


Joined: Nov 12, 2006
Posts: 388


Status: Offline
Ist das wirklich nur ein Frontend oder ist es ein Emulator mit einer eigenen grafischen Benutzeroberfläche basierend auf den FreeDO Quellcode?

Ich kann und möchte es nicht testen, mangels .NET Framework 4.
 
 
 
 View user's profile  
Reply with quote Back to top
JezzeOffline
Post subject:   PostPosted: Sep 08, 2011 - 12:10 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline
4DO ist kein Frontend im Sinne davon, dass die FreeDO Anwendung verlinkt wird. Allerdings bindet 4DO, den FreeDO Core als Library ein; an dem selbst wohl auch Änderungen vorgenommen wurden. (Link)

_________________
Test your limits and break through! 
 
 
 View user's profile Visit poster's website ICQ Number 
Reply with quote Back to top
AnnaWOffline
Post subject:   PostPosted: Sep 08, 2011 - 12:24 PM
Retrokenner


Joined: Nov 12, 2006
Posts: 388


Status: Offline
Das Ganze ist ein wenig verwirrend für mich.

Zumal ich Probleme mit d. Begriff " Open Source " habe, da d. FreeDO Core Lizenz einigen Einschränkungen unterliegt.
Ein Grund, warum die MAME/MESS Entwickler den Code nicht anfassen.
 
 
 
 View user's profile  
Reply with quote Back to top
retroKOffline
Post subject:   PostPosted: Sep 08, 2011 - 01:20 PM
Site Admin


Joined: Jul 04, 2004
Posts: 12.126

Location: Frankfurt a.M.
Status: Offline
Ich nenn das jetzt ab sofort Weiterentwicklung von FreeDO, glaube das ist eindeutiger. Bei der Sache mit der Lizenz würde ich eine Reaktion der FreeDO Entwickler abwarten.

_________________
Alderaan shot first! 
 
 
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
AEP Emulation Page 1998 - 2024