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Q-MarineOffline
Post subject: Arcade: Raine v0.40.5  PostPosted: Aug 08, 2004 - 06:29 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


Status: Offline
Endlich ist der Arcade-Emulator Raine wieder aktualisiert worden.
Den Angaben auf der Homepage zufolge handelt es sich bei der neun Version von Raine eigentlich nur um (viele) Bugfixes, ausserdem soll es die stabilste Version seit langer Zeit sein.
Obwohl keine neuen Spiele unterstützt werden ist die Liste der Änderungen doch ziemlich lang, deshalb ist sie im erweiterten Text zu finden.
Die Version 0.40.5 des Emulators selbst gibt es natürlich ab sofort auch in unserer Datenbank zum Download.

Sollte es Probleme mit der Datei "sdl.dll" (Simple DirectMedia Layer) geben, ist diese auf der offiziellen Homepage erhältlich.


raine (0.40.5) unstable; urgency=low

* Enough of fixes for raine-0.40.5

-- Sun, 8 Aug 2004 14:56:46 +0200

raine (0.40.4-9) unstable; urgency=low

* Lots of games which are requiring 8bpp now automtically set the screen to 8bpp if it is in a different color depth when you load them.
* Buble Boble is now playable in any color depth.
* Running Pulirula and then loading rastan does not crash raine anymore. Also this fix will probably improve the stability when loading a few games which are using the tc100scn video chip.

-- Sun, 8 Aug 2004 01:02:27 +0200

raine (0.40.4-Cool unstable; urgency=low

* Running a toaplan2 game like dogyuun, and then a cave game like donpachi works normally now.

-- Sat, 7 Aug 2004 20:16:36 +0200

raine (0.40.4-7) unstable; urgency=low

* Fix ym3812 timer. Now demon´s world, snow bros and quite a few others are playable again... By the way snowbros now uses the new mame set.

-- Sat, 7 Aug 2004 12:58:33 +0200

raine (0.40.4-6) unstable; urgency=low

* Upgrade Chuka Taisen to use the latest mame set (b44.12 was changed to b44.12w, but I ignore the reason).

-- Sat, 7 Aug 2004 10:29:50 +0200

raine (0.40.4-5) unstable; urgency=low

* fixed ballbros/twinhawk when raine was compiled in debug mode (there was a ++ in a print_debug, what a shame !!!)

-- Sat, 7 Aug 2004 10:04:37 +0200

raine (0.40.4-4) unstable; urgency=low

* Fix tc0100scn emulation for "asuka & asuka", and opwolf.
* Fixed c-chip for opwolf (ingame and reset game).

-- Fri, 6 Aug 2004 17:55:44 +0200

raine (0.40.4-3) unstable; urgency=low

* Fixed a few drivers with sound too loud in sdl (matmania, arkanoid...)
* Fixed noise channel not working for the ay8910 (in matmania for example).

-- Fri, 6 Aug 2004 13:08:01 +0200

raine (0.40.4-2) unstable; urgency=low

* The SDL video is starting to work. No gui yet, but already hardware accelerated overlays when supported.
* Raine now uses ANSI sequences to write text in color to the console. It allows to get RAINE in the colors of the old dos version in any linux or windows terminal !
* Fixed cpu capabilities detection, and add rdtsc detection.
* Forced sound buffer length to 2048 samples for sdl, since this is all what quite a few soundblaster windows drivers can handle (a pity). Anyway, it does not seem to create any bad delay, but it needs more testing.

-- Fri, 6 Aug 2004 10:51:08 +0200


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