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Author Message
hellboy_666Offline
Post subject: WinUAE v2.7.0 Beta 10  PostPosted: Oct 26, 2013 - 05:18 PM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2.630

Location: Vorhof zur Hölle
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Eine neue Beta Version des Amiga Emulators WinUAE in Version 2.7.0 wurde zum Testen freigegeben.


A new beta version of the Amiga emulator WinUAE 2.7.0 is available for testing.

Quote:
http://www.winuae.net/files/b/winuae_2700b10.zip

Beta 10:

- B8 Blerkenwiegel workaround caused buffer overflows in some situations. Fix improved.
- MoreNewStuffy fix (231b11) was not complete, non-modulo bitplane DMA fetches work differently than modulo adding DMA fetches. (Alpha and Omega / PMC)
- Also above behavior seems to only happen with first plane fetch. (New and Better Routines / Cult) This needs more testing, someday..
- ´?´ disk info button now opens normal dialog window, disk label also included (if dos disk) and type of bootblock (1.x standard, 2.x+ standard, custom)
- When loading config that has 2 identical game controllers configured in both ports and only one controller is connected, connected controller was inserted in both ports.
- GamePorts panel port change behavior improved, if new device is already inserted in other port, device in other port is now always automatically changed, not the one you just changed.
- When clicking mouse that is not inserted in either Amiga port and host system has only one mouse connected, "Windows mouse" is inserted, not HID mouse.
- 68020 more compatible without cycle-exact works again and also uses new 68020 CE prefetch method.
- 68010 is now supported in more compatible and cycle-exact modes. New instructions supported and new stack frames emulated but timing is same as 68000, 68010 special timing improvements and loop mode is not emulated. At least not yet.
- 68010 emulation used some 68020+ only exception stack frames.
- FPU emulator now properly uses prefetch buffer emulation if more compatible or cycle-exact is enabled. Emulated program crashed in older versions with some FPU instructions.
- On the fly switching from fastest possible to prefetch ("more compatible") or CE didn´t fill prefetch buffers and usually caused emulated program to crash.
- Added "Log window" checkbox to Paths panel, easier non-command line method to open log window.
- On the fly change of A1000 Agnus or No-EHB Denise Advanced chipset didn´t do anything.
- A1000 Agnus and vertical bitplane start (DIWSTRT) of zero: nothing happens, bitplanes are only enabled if it is 1 or larger.


Related links:
[ Amiga Emus ]

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