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Author Message
JezzeOffline
Post subject: PCSX Rerecording v0.1.3  PostPosted: Apr 05, 2010 - 04:44 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline

PCSX Rerecording ist eine Weiterentwicklung des Sony Playstation Emulators PCSX für Windows, die den Emulator hauptsächlich um eine Video-Aufnahmefunktion erweitert.


PCSX Rerecording is a Sony Playstation emulator for Windows based on PCSX. Quote: "PCSX Rerecording is the rerecording version of PCSX with many customized features designed to aid in recording movie input files.".

Extract of the SVN chnagelog between revision 188 and 247
Quote:
  • Refactoring, savestate reverb state
  • Overhaul xa buffering so it is now savestate-safe.
  • Added updated metaspu; fix random spu bugs; add continue menu item; mute when escaping to menu
  • Pause after playback should not be the default option. That falls under the realm of an advanced user option. Setting to off by default.
  • Apply recent Lua changes of snes9x: * accept a table for color value. * add gui.parsecolor, joypad.getup, joypad.getdown. * gui.line, gui.box, joypad.get becomes like Gens. * win32: add a menu to Lua window, add "Font..." and "Clear" items.
  • Added Lua Console, fix some dialog bugs
  • Fixed dynarec, spu cleanups and work on innerworkings
  • Fixed bug in panning and in savestates, remove hacky reverb mode, bind some of the new systems up to the config dialog, re-add cubic interpolation, cleanup
  • Added another irq generation mode
  • Added support for another irq triggering method, and do some cleanup
  • Fixed some irq modes, add a poopy autoadjusting buffer which plays samples at 1:1 correct hardware rate by stupidly lurching about.
  • Fixed a bug with some truncated samples, and re-add interpolation modes, hardcoded to gaussian for now
  • Fixed some more basic playback bugs and attempt to handle fmod
  • Rewrite spu savestates, fix some basic playback bugs
  • Fixed plugin configure dialog
  • Readded xa playback
  • Move iso plugin into core. add ability to launch iso from commandline. device cdr (including virtual drive) support is now gone.
  • Begin rewriting spu. spu moved into the core, converted to cpp, began some purging, re-enabled basic playback+reverb. useless for tas right now but we´ll get it back up to speed.
  • Lua: register entire LuaBitOp library.
  • Get rid of the annoying crash when canceling from the iso open dialog
  • Paste a better console opener function from desmume that does a better job redirecting stdout
  • Allow dynarec to pass nx bit in win32 by setting execute access permission
  • Replaced Lua bit operations with LuaBitOp 1.0.1. Now it can handle the sign bit (bit 31) correctly.
  • Added table keys info
  • Save frame/lag count even if no movie is active
  • Fixed paths for plugins and bios
  • Fixed wrong hotkey names
  • Set current directory from filename (for dofile)
  • Disable auto-pause after running a Lua script


Related links:
[ Playstation Emus ][ Playstation Plug-Ins ]

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