Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Remember me

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Select interface language:

EnglishGerman

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
step1978Offline
Post subject: NintendoDS: DeSmuME v0.9.3  PostPosted: Jun 18, 2009 - 07:13 AM
News Scout


Joined: Jun 25, 2005
Posts: 4.562

Location: Berlin
Status: Offline

Eine neue Version des Nintendo DS Emulators DeSmuME ist erschienen. Alle Änderungen seit Version 0.9.2 könnt ihr im erweiterten Text nachlesen.



A new version of the Nintendo DS emulator DeSmuME has been released. Read more!

Quote:
0.9.2 -> 0.9.3
Highlights:
* New save autodetection and save file format
* Full rerecording support

General/Core:
bug: fix many 64 bit and endian issues
bug: fix mic input, which was nearly useless before
bug: fix failures of large dmas
bug: fix in ipc sync which broke devkitpro touch
bug: screenshots now exclude hud and rotation
bug: rewritten vram mapping (fixes corrupted or missing BG)
enh: cheats: added Action Replay code parser
enh: more reliable and useful frameskipping
enh: SPU: speedup: add adpcm caching
enh: SPU: speedup: interpolation is now optional

Graphics:
bug: add polygon y-sorting (fixes 3d guis)
bug: fix texcoordgen mode 3; fixes some ortho sprites and some entirely broken games
bug: display capture fixes
bug: fix a number of OBJ modes
bug: fixes to affine BG modes
bug: more correct handling of color effect windows and backdrop colors
bug: fix matrix stack overrun which crashed emulator
enh: add alternate flush mode, fixes some entirely broken 3d games

Windows:
bug: more robust cheats engine and dialog
enh: more solid avi and wav recording
enh: improved tools: memory viewer
enh: added tools: spu viewer, ram watch, ram search
enh: change build configuration system
enh: speedup: add gpu core disabling to hide useless screens

Gtk frontend:
enh: switch all of menu/toolbar system to GtkAction + GtkUIManager
enh: remove the gtglext 3d code
enh: improve/speedup screen resize and final presentation logic in gtk frontend
enh: minimal rerecording hookups

Cli frontend:
enh: hooked the frameskip (szigor)
enh: misc usability improvements: auto pause switch for pausing when focus is lost and exit on escape pressing (szigor)

http://sourceforge.net/project/downloading.php?group_id=164579&filename=desmume-0.9.3-win32.zip&a=7399509


Related links:
[ Nintendo DS Emus ][ Nintendo DS Infos ]
 
 
 
 View user's profile  
Reply with quote Back to top
JezzeOffline
Post subject: RE: DeSmuME v0.9.3  PostPosted: Jun 18, 2009 - 09:33 AM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline
Ich frag mich manchmal woher du die News so schnell bekommst. Smile

Nicht einmal der Download - obwohl vorhanden (Windows) - ist verlinkt, geschweige denn eine Ankündigung auf der Homepage des Emulators.

_________________
Test your limits and break through! 
 
 
 View user's profile Visit poster's website ICQ Number 
Reply with quote Back to top
logan.adventureOffline
Post subject: RE: DeSmuME v0.9.3  PostPosted: Jun 18, 2009 - 08:31 PM
Retrokenner


Joined: May 04, 2007
Posts: 112


Status: Offline
versuch mal den Link Wink
http://prdownloads.sourceforge.net/desmume/desmume-0.9.3-win32.zip?download
 
 
 
 View user's profile  
Reply with quote Back to top
krysmopompasOffline
Post subject:   PostPosted: Jun 18, 2009 - 11:50 PM
Retrogott


Joined: Jun 19, 2008
Posts: 2.094


Status: Offline
Ja schon, aber irgendwie muß man ja draufkommen, daß es einen neuen Release gibt. Entweder zufällig probieren, dauernd per Script abfragen, oder "Insiderwissen".
Daneben gilt allgeimein, daß ein Release erst dann als freigegeben gilt, wenn es öffentlich verkündet wird. Es kann passieren, daß ein Release doch noch verschoben wird. Das ist allerdings selten, infofern sind schnelle Meldungen schon willkommen.
 
 
 
 View user's profile  
Reply with quote Back to top
krysmopompasOffline
Post subject:   PostPosted: Jun 21, 2009 - 09:00 PM
Retrogott


Joined: Jun 19, 2008
Posts: 2.094


Status: Offline
Es gibt in diesem Fall kein Release:

http://wiki.desmume.org/index.php?title=Faq#Where_is_release_0.9.3_.3F

Quote:

Desmume 0.9.3 does not exist. It was sneaked out of our staging area. It has bugs, which is why we hadn't released it yet. So we decided not to release it at all. Any release claiming to be 0.9.3 wont be supported.


Es soll demnächst 0.9.4 folgen.
 
 
 
 View user's profile  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT + 1 Hour
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
AEP Emulation Page 1998 - 2024