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Q-MarineOffline
Post subject: PSX: SSSPSX v0.0.21  PostPosted: Jul 09, 2005 - 10:04 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


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Eine neue Version des Playstation-Emulators SSSPSX ist erschienen.


A new version of the Playstation-emulator SSSPSX has been released.


Changelist (thanks Shura):

Quote:
Various bugs were corrected.

- RootCounter
The problem which overflow of a counter has corrected.

- SIO
When a flag of TX_ENA is ON on a control resister, the problem which is not setting the flag of TX_EMPTY on a status resister has corrected.

- CDROM
@Fixed XA sound.
@Fixed calculation of starting position then using external plug-in.
Imperfectly, it became some more good operation than previous.
@Fixed processing method when a simultaneous interrupt occurs(DATAREADY interrupt and other interrupts).

- GTE
@Fixed RTPT/RTPS.
@Fixed consumption clock of GTE instruction.
Changed into "Takes same clocks as an actual" from "Always takes 2clocks".

- Recompiler
@Fixed DelaySlot.
Tekken2 works more finely.

- MAIN
@Fixed operation at the time of starting
When a gamecode was not able to be read, boot from BIOS.




Related links:

[ Playstation Emus ][ Playstation Plug-Ins ]


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adventureFANOffline
Post subject:   PostPosted: Jul 11, 2005 - 06:14 PM
Retromeister


Joined: Jul 14, 2004
Posts: 973


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Mensch, der Emulator wird immer besser... hoffe er wird besser als ePSXe & PSXeven und merzt auch dessen Bugs aus Very Happy

Pete sollte sich den Emulator auch mal anschauen um evtl. optimierungen für seine Plugins zu finden.

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Q-MarineOffline
Post subject:   PostPosted: Jul 12, 2005 - 01:12 AM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


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Ich hab den jetzt auch wieder mal getestet und bin ziemlich beeindruckt.
Offenbar darf man doch nicht immer von der Homepage auf den Emulator schliessen...

Wenn am GUI noch ein wenig geschraubt wird und wie gesagt die Plugins optimiert werden dann könnte SSSPSX wirklich eine Konkurrenz für ePSXe werden.

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