0.95u3
------
Changes from Nathan Woods
-------------------------
* fixed crashes in NES games with new
6502 code
* updated some M6502 variants in accordance with my recent M6502 changes
* merged in 8255 PPI mode 2 functionality
Changes from smf
----------------
* increased MAX_INSTANCES in srcstate.c
* increased FLASH_CHIPS_MAX in srcmachineintelfsh.h
* merged 8 bit & 16 bit intelflash nvram handler & passes the chip number as a parameter
* cycle accurate emulation of ADC0831/ADC0832/ADC0834/ADC0838 serial analogue to digital converters
* hooked up konamigx.c to use adc083x.c
* commented out logerror´s in timekpr.c
* added rudimentary support in artwork.c for resizing after a visible area change
Changes from
R. Belmont
-----------------------
* Made gradius 3 vis region symmetrical
* Added dx/dy settings to K052109, similar to those known to exist in the ´156 and later chips
* Fixed layer 2´s X offset in gradius3
Changes from
Aaron Giles
------------------------
Williams driver rewrite
* rederived all addressing from schematics
* cleaned up banking mechanisms
* fixed sound CPU clock in later games
* simplified blitter code significantly
* added timing to the blitter (just a guess right now)
* implemented clipping circuits correctly
* simplified palette handling significantly
* rewrote video system to use tilemaps for later games
Other changes
-------------
Fixed DIP switches in ghoshunt/tutstomb. [Sonikos]
Fixed ROM names in Rastan. [
Bryan McPhail]
Sped up reading of input ports. [wpcmame]
Fixed cycle counts for several
68000 instructions. [Andrew Seed]
Updated tone sounds in Phoenix to use discrete system. [Derrick Renaud]
Removed fake hack ports from Battlezone and Vindicators Part II. [
Aaron Giles]
Cleaned up DIP switches in the M90 games. [Brian Troha]
Added graphics decryption to panicr. [
Nicola Salmoria]
Cleaned up error.log messages in atarijsa.c and marineb.c, and while displaying sound chip info. [Sebastien Volpe]
Removed Phoenix sound from Pleiads. [Derrick Renaud]
Fixed dipswitches in Pocket Gal Deluxe. [Sonikos]
Fixed dipswitches in Vs. Sky Kid. [chaneman]
Fixed gsword sprite palettes. [
Nicola Salmoria]
Added oki banking to Speed Spin driver. [
Pierpaolo Prazzoli]
Fixed clock speeds and refresh rate for crimfght. [Mamesick]
Added samples to Kabuki-Z with a new redumped rom for cpu3 too and fixed the garbage colors at startup. [
Pierpaolo Prazzoli]
Fixed index addressing mode disassembly for HD6309. [Tim Lindner]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Flying Tiger [David Haywood]
Thunder Dragon [
Angelo Salese,
Nicola Salmoria]
Hacha Mecha Fighter [
Angelo Salese]
World Beach Ball Championship 1997 [
Pierpaolo Prazzoli]
New clones added
----------------
Operation Wolf (World) [
Bryan McPhail]
Great Swordsman (World?) [
Nicola Salmoria, Corrado Tomaselli]
Sharpshooter (Rev 1.2) [Brian Troha]
Cascade (Avalanche bootleg) [David Haywood]
Catt (Japan) [
Pierpaolo Prazzoli]
New games marked as GAME_NOT_WORKING
------------------------------------
Hollywood Action [David Haywood]
Power Spikes (bootleg) [
Pierpaolo Prazzoli]
Aero Fighters (bootleg) [
Pierpaolo Prazzoli]