http://www.winuae.net/files/b/winuae_3200b18.7z
http://www.winuae.net/files/b/winuae64_3200b18.7z
Beta 18: (RC1)
- If dragndrop to GUI closed GUI (for example config file with show_gui=no), invalid GUI windows handle was accessed.
- Don´t parse command line again when restarting emulation (for example by loading new config when emulation has already been started). Previously command line overrode new config.
- "Forget" all remembered scan line states when forcing full refresh, previously some border region scan lines were not refreshed properly when display parameters, for example centering, changed.
- Fixed named pipe unicode format buffer size calculation bug.
- If last command line parameter is a path and it looks like config file or state file: load it automatically. Adds support for dragndrop over winuae.exe shortcut with other parameters in shortcut´s Target field.
- Automatically resolve all shortcut (*.lnk) paths in command line.
- D3D9 non-shader mode forgot scanline texture when switching modes.
- Fixed off by one bug in input device re-enumeration causing keyboard layout B->A or C->B change.
Beta 17:
- Trace mode in
68000 cycle-exact was 4 cycles too long.
-
68000 cycle-exact mode STOP needs at least 8 cycles before it can wake up.
- Memory-only cycle exact crash when entering GUI.
- Memory-only cycle exact shortcut config entry cycle_exact=memory (Old false and true values have not changed)
- Only use picassoiv_rom_file config entry if it contains valid path. (Workaround for some config files that contain picassoiv_rom_file=:NOROM for some reason)
- Z3 Picasso IV was disabled if there was not enough address space even when JIT was disabled (b16).
- JIT on/off change was not delayed until it was safe to do, like other CPU option changes. uae-configuration (or similar) on the fly config changes were unreliable in this situation.
- FAT drive mounted as a directory harddrive: file´s modification time was not always correct. (2.6.0, wrong date field name)
- Warp mode fps limit added, config file only: warp_limit=fps