ALL = All Ports, general improvements
W_S = Windows & SDL versions (AKA not DOS)
DOS = Dos version
SDL = SDL version
WIN = Windows version
MOV = Movies
NET = Netplay
GUI = GUI changes
TOL = Tools
SRC = General source-code improvements
2/xx/06
ALL: Fixed crash after enabling Sound Interpolation mid game. [Jonas Quinn]
ALL: Removed off by 1 line fix. [Jonas Quinn]
ALL: Fixed burning effect in executables compiled with GCC. [Jonas Quinn]
ALL: Partial RTO support, FF3 cursor now fixed. [pagefault]
W_S: Some speedup for non DOS ports. [Jonas Quinn]
W_S: Overhauled WIP Message. [Nach]
WIN: Fixed black screen after the computer was locked. [Jonas Quinn]
DSP4: Fixed turn offs. [Nach]
GUI: Implemented delay function for windows, fixes some annoyances in the GUI [pagefault]
GUI: Fixed Gaussian always selected bug when MMX Support is disabled. [Jonas Quinn]
GUI: Some options that are only available with MMX enabled are now hidden if MMX is disabled. [Jonas Quinn]
GUI: Fixed garbled screen after VSync or Trible Buffering is enabled. [Jonas Quinn]
GUI: Optimized code a bit. [Jonas Quinn]
GUI: Fixed missing shadow in F1 Menu. [Jonas Quinn]
GUI: Fixed extra lines on top in F1 Menu and in screenshots. [Jonas Quinn]
GUI: Revamped the Movie window [ipher, Nach]
SRC: Removed some DOS only code from other ports. [Jonas Quinn]
SRC: Cleanup and removal of dead code. [Jonas Quinn]
SRC: Fixed a minor bug in objfix [Jonas Quinn]
SRC: Fixed warning in VS.NET 2005 [pagefault]
SRC: Fixed some GCC 4 warnings. [Jonas Quinn]