Changes
Had a bit of time to put a new FBA together. The binaries are now compiled with
MinGW as I can´t get consistent results with the Microsoft compiler. Here is the what´s new;
Thanks go to the neosource forum regulars for a lot of this stuff. iq_132 has written many drivers for older games, and Oopsware has contributed some impressive drivers too. Captain CPS-X and KOF2112 have also tidied up some things. This list is from memory and some stuff is sure to be missing.
* Added a generic tiles decoding routine and updated various drivers to use it
* Added support for 32x32 tiles in the generic tile rendering module
* Added support for multiple YM2203s to the YM2203 interface
* Updated all sets to match
MAME 0.123u1
* Tidied up all source code to compile cleanly for all builds (unicode, non-unicode, debug, non-debug)
* Added support for M6502 CPU
* Added support for SH-2 CPU
* Added support for NEC V30 family CPU
* Seperated misc drivers into "Misc (pre 90s)" and "Misc (post 90s)"
* Moved some common sound cores into the burn folder
* Added various clones and fixed some little issues in various games
* Added driver for Madgear and Last Duel
* Added driver for 1942
* Added preliminary driver for 1943 and added support to the Zet interface to get the BC register
* Added Oopsware´s CPS-3 driver
* Added various drivers by iq_132
* Cleaned up the drivers by iq_132 (seperated into Misc pre 90s category, corrected aspect ratios, fixed rom-sets, etc.)
* Added driver for seta2 hardware
* Added preliminary driver for m92 hardware in debug builds
* Added a d_parent module to put required parent drivers that don´t have a specific driver