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Remakes_VMs: OpenGothic v1.0.1705
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retroK
Titel:
OpenGothic v1.0.1705
Verfasst am:
26.10.2022, 14:22 Uhr
Site Admin
Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.008
Wohnort: Frankfurt a.M.
Status: Offline
OpenGothic
ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven.
OpenGothic
is an open-source engine for the game Gothic 2: Night of the raven.
Zitat:
Game
Do not allow to loot equipped items
Align rotation speed to original game
Fixed Francis dialog soft-lock
When player about to interact with MOBSI, angle title will be reset
Correct weapon stats, when forced to unequip (#323)
Ignore bad input in pick-lock sequence
Improved range-attack AI
Fixed various beliar-sword issues
Fixed double removal of items, when smitthing
General
Allow assign of num-keys to spells/runes directly
Allow to open inventory while walking (walk animation will stop in that case) (#326)
Allow using Enter in addition to LMB in journal and inventory (#332)
Fix startup point fox npc
Fix dialog window activation, when player uses interactive object
Play stow animation if a drawn weapon is unequipped (#317)
Added workaround for "TOT" freepoint
Enable quickload hotkey (#284)
Improved save-game dialog
Script-api
AI_PrintScreen is now asynchronus, as it should be
Align SPL_NEXTLEVEL behavior, for non-leveled spells, with vanilla
Read enabled .mod files from ini file (#285)
Music
Added workaround sound issues in Jharkendar
Graphics
Added water reflections support
Added volumetric fog effect (Options -> Extended configuration -> Radial fog)
Added clouds color hinting
Added clouds occlusion
Added support for ZMAXFPS
2-phase culling for HiZ
Fix fatness for skeletal meshes
Linux
Fixed unicode inputs
Fixed path-resolve for videos
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