If you play a movie and you try to load a state that isn´t from the movie, you get an error message but it starts recording from now. (High priority)
That bug should be fixed now.
Quote:
When FCEU does have 2 windows opened such as "Memory Watcher", FCEU becomes CPU hungry and it causes many problems like "Turbo is unstable".
The only change I made related to this is that now "Memory Watch" window will only update when emulation is not paused, so CPU usage should be much lower when you´re only using frame advance. CPU usage should still be high if you´re playing at normal speed, so "Turbo is unstable" and related bugs are still around.