[Deutscher Text:]
Rice hat eine neue Version seines sehr guten Video Plug-Ins für N64 Emulatoren herausgebracht. RiceVideo v6.0.0 hat folgende Änderungen:
- Software vertex clipper problem fixes.
- OpenGL fragment program extension (Pixel shader in OpenGL)
- An optional Z coordinate hack for the near plane clipping problems in some games without using near plane vertex clipping
[English text:]
Rice has released a new version of his great video plug-in for N64 emulators. RiceVideo v6.0.0 has the following news:
- Software vertex clipper problem fixes.
- OpenGL fragment program extension (Pixel shader in OpenGL)
- An optional Z coordinate hack for the near plane clipping problems in some games without using near plane vertex clipping
Zitat: OpenGL finally gets to similar degree as DirectX. It is actually faster on my PC because I don´t have to use software vertex clipper with it. OpenGL will do the vertex clipping. It still does not support frame buffer effects yet.
But, in order to use the new OpenGL pixel shader feature, you need to good video card to support OpenGL ARB_Fragment_Program extension. Radeon 9500 and better from ATI, and FX 5200 and better from Nvida will do it.
I have no plan to support frame buffer effects in OpenGL, and I will take a long break from this project after this release.
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