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step1978Offline
Titel: WinUAE 1.5.0 Beta 9  BeitragVerfasst am: 18.03.2008, 20:47 Uhr
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Anmeldungsdatum: 25. Jun 2005
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Eine weitere Beta Version des Amiga Emulators WinUAE wurde veröffentlicht.


Another beta version of the Amiga emulator WinUAE has been released.

Zitat:
Beta 9:

- crash when fullscreen enabled and error dialog was shown before display was changed to fullscreen
- CD32 state restore compatibility improved
- SSCAN2 ´undocumented´ feature emulated. "If SSCAN2 bit in FMODE is set, then disable SH10 horizontal coincidence detect". This really means both one AND zero SH10 match = single sprite can appear twice on screen! (Fantastic Dizzy CD32 background)
- AGA mode only: last line of sprite may have been redrawn if bitplane width was changed and sprite was reused later (introduced in 1.4.5)
- debugger sp command improvements
- AGA sprite outside bitplanes position bug fix (introduced in 1.4.5)
- Picasso96 8-bit mode wrong palette after mode switch
- Picasso96 8-bit and 16-bit optimized blitter bug fix, too much data was blitted if width was >32 bytes (not pixels) and it was not divisible by 32. 32-bit mode was working properly.
- emulated LPSTOP instruction (68060 only)
- MMU instructions didn´t check supervisor mode. Note that there is no MMU emulation, I think I have to repeat this every time I talk about MMU
- added 68040/68060 MMU instructions to table68k (no more generic "MMUOP" in debugger´s disassembler) 68030 MMU instructions are still shown as "MMUOP030", they don´t really fit to table68k format because first instruction word does not specify the instruction type
- MOVEC weird disassembly updated (MOVEM is still weird)


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