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Q-Marine
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Titel: Remakes_VMs: ScummVM v0.7.0
Verfasst am: 25.12.2004, 03:37 Uhr
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AEP Team Member
Anmeldungsdatum: 04. Jul 2004
Beiträge: 5.914
Status: Offline
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ScummVM wurde auch pünktlich zu Weihnachten aktualisiert, was die Freunde von Lucasarts-Grafikadventures sicher freuen wird.
Die neue Version bietet eine Vielzahl an Neuerungen, welche ich in den erweiterten Text kopiert habe.
ScummVM has been updated to version 0.7.0.
0.7.0 (2004-12-24)
New Games:
- Added 26 Humongous Entertainment titles, only a few are completable.
General:
- Added support for FLAC (lossless) encoded audio files
- Added an ´On Screen Display´ to the SDL backend
- Partially rewrote the backend API
- Comments and the order of section in config files are preserved now
- Updated AdvMame scalers based on scale2x 2.0 - AdvMame3x looks nicer now,
and AdvMame2x is MMX accelerated
- Added MMX i386 assembler versions of the HQ2x and HQ3x scalers
- Added ´Extra Path´ option allows for a searching an additional datafile
location (for reencoded cutscenes and the like)
- Disabled Alt-x and Ctrl-z quit keys in favour of Ctrl-q on unix like
operating systems, like Linux (exception: Mac OS X still uses Cmd-q)
- Separate smaller font for the console, allowing for more visible
information, for example in the SCUMM debugger.
- Added support for setting output sample rate at run-time, although there
is currently no GUI for it.
- The save directory now has a default rather than the current directory on
some platforms:
Mac OS X: $HOME/Documents/ScummVM Savegames/
Other unices: $HOME/.scummvm/
- Added a new about dialog with scrolling credits
SCUMM:
- Removed the old zak256 target, use zakTowns instead
- Added native support for Macintosh versions using a special container
file. This removes the need for using the ´RESCUMM´ program
- Added smooth horizontal scrolling for The Dig, Full Throttle and COMI
(matching the original engine)
- Partially rewrote the text engine, fixing various bugs, especially in
newer games (The Dig, COMI)
- Fixed actor drawing glitches in V1 Maniac and Zak
- Fixed ship-to-ship graphic glitches in COMI
- Fixed palette glitches in COMI
Queen:
- Fixed some issues with the Dreamcast backend.
Sword1:
- Added support for compressed speech and music.
- Added support for the demo.
- Better support for the Czech version.
- Added workarounds for script and subtitle bugs in some game versions.
Sword2:
- Simplified memory/resource management
- Simplified sound effects handling
- Added support for compressed speech and music.
- Fixed various minor bugs.
BASS:
- Added workarounds for some rare scripting bugs that could render the game
unwinnable.
Related links:
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Titel: PC: ScummVM v0.7.0
Verfasst am: 25.12.2004, 10:40 Uhr
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accolon
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Titel: PC: ScummVM v0.7.0
Verfasst am: 25.12.2004, 13:17 Uhr
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Retrohling
Anmeldungsdatum: 30. Sep 2004
Beiträge: 2
Status: Offline
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Q-Marine
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Titel: PC: ScummVM v0.7.0
Verfasst am: 25.12.2004, 18:01 Uhr
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AEP Team Member
Anmeldungsdatum: 04. Jul 2004
Beiträge: 5.914
Status: Offline
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Danke für den Hinweis.
*korrigier* |
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Titel: PC: ScummVM v0.7.0
Verfasst am: 30.12.2004, 09:34 Uhr
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XTale
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Titel: PC: ScummVM v0.7.0
Verfasst am: 30.12.2004, 10:37 Uhr
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Site Admin
Anmeldungsdatum: 04. Jul 2004
Beiträge: 1.868
Wohnort: Dillingen / Saar
Status: Offline
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lavos macht das aber weniger als GTransler |
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Titel: PC: ScummVM v0.7.0
Verfasst am: 30.12.2004, 12:10 Uhr
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Er macht überhaupt noch was , neben all dem Zeuchs was intern ist , also sei froh ^_^
Das sollte auch nur als Beweiss dienen (auch wenns fast 2 Jahre alt ist *g* ) |
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