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retroKOffline
Titel: Arcade: MAME/Mame32 v0.116u2  BeitragVerfasst am: 21.06.2007, 10:37 Uhr
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Der Arcade-Emulator MAME wurde aktualisiert und ist in Version 0.116u2 freigegeben. Das Update ist bei MAMEDev verfügbar.



The arcade emulator MAME has been updated to version 0.116u2. You can download the update at MAMEDev.

Zitat:
0.116u2
----------


MAMETesters Bugs Fixed
---------------------------------
adk0116yel [Zsolt Vasvari]
neodrvr0116u1red [Zsolt Vasvari]
strhoop0116u1red [Zsolt Vasvari]
wb3_0116u1gre [Aaron Giles]


Source Changes
----------------------
Fixed regressions in Gridlee and Gomoku. [Zsolt Vasvari]

Fixed some unicode build issues in the Windows code. [Oliver Stoneberg]

Updated a number of games to correctly use the SN76489 instead of the SN76496, which was a later design. [Justin Kerk, Lord Nightmare]

Cleaned up the exports from a number of drivers, adding static qualifiers to functions and variables that don´t need to be exported and have generic sounding names. [Atari Ace]

Updated numerous drivers to remove the use of global Machine wherever possible. Also reviewed the clipping regions and made changes to ensure the passed-in cliprect was honored. [Zsolt Vasvari]

Cleaned up the Dooyong driver: [Vas Crabb]
* Consolidated and streamlined tilemap callbacks
* Took better advantage of MAME´s tilemap caching by building larger tilemaps so they don´t need to be invalidated as often
* Interpreted sprite Y position as signed 9-bit value in rshark/superx (fixes some glitches)
* Added more explanatory comments to help others reading the code

Changed a number of mame timer objects from void * to mame_timer *. [Atari Ace]

Fixed a couple more Irem CPU opcodes to improve Match It 2. [Robiza]

Fixed collision detection bug in thunderX. [Shimapong]

Initial cut at working CPS3 driver. Basically works but has a lot more work to be done to finish it up. [David Haywood, Andreas Naive, Tomasz Slanina, ElSemi, Philip Bennett]

Fixed minor cycle timing issue in 6809 CPU core. [Ernesto Corvi]

Neo-Geo updates: [Zsolt Vasvari]
* Fixed several regressions from previous update
* Added LED outputs
* Improved smaller visible area configuration

Fixed some incorrect information in the Neo Geo ROMsets. [JohnBoy]

Integrated platform-specific changes into the core makefile, mostly taken from the SDLMAME makefile. Changed the MAMEOS configuration variable to OSD, indicating which OSD layer is being compiled. Added a new configuration variable TARGETOS which specifies the target OS platform. [Aaron Giles]


New clones added
-----------------------------
Punch-Out!! (Italian bootleg) [David Haywood]


New games marked as GAME_NOT_WORKING
---------------------------------------------------------------
Mini Boy 7 [Roberto Fresca]


Related links:
[ Arcade Multi Emus ][ Arcade Single Emus ]

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