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step1978
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Titel: NintendoDS: DeSmuME and DeSmuME3D Version 0.0.1
Verfasst am: 24.12.2005, 19:38 Uhr
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News Scout
Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562
Wohnort: Berlin
Status: Offline
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yopyop hat seine Beiden versionen von DeSmuME einem Nintendo DS Emulator für Windows aktualisiert.
The Nintendo DS Emulator DeSmuME 3D has been updated.
Zitat:
- DeSmuME :
Code:
- Management of the 2 processors in manners synchronized.
- All the modes are treated like mode 0.
- Management of the sprites with sorts in the good direction.
- Management of the IPC.
- Management of the timers.
- Mathematical acceleration (DIV and SQRT).
- Direct DMA.
- Execution on line of order.
- Addition of an icon thanks to Lestat.
DeSmuME 3D :
Code:
- Support the same functions but posts only the buffer 3d.
History
At the end of August at the beginning of September: Beginning of the project.
2/10/2005 : All instructions ARM and THUMB are implemented.
Loading of homebrew (.nds).
Disassembler of the 2 procs.It is also it average to only carry out a program (not order carries out)
Visualization of the memory of the 2 procs.
6/10/2005 : Implementation of the CP15.
16/10/2005 : Management of the interprocessor communication
Addition of the management of the bios:
- swi3, swi4, swi5, swi6, swi9, swi11, swi12, swi13 for l’ARM9
- swi3, swi4, swi5, swi9, swi11, swi12, swi13 for l’ARM7
19/10/2005 : Addition of the external work RAM of the ARM9 (0x1000000)
Addition of the order executer
23/10/2005 : Addition of the management of the TCM.
Addition of some registers of the NDS.
Addition of the management of the timers
Addition of mode LCD
3/11/2005 : Addition of the management of the mode0 Addition of new registers of the NDS
1/12/2005 : Addition of the 3d and creation of the 2 versions. Then at the beginning of December I made the presentation and you know the continuation.
Related links:
[ Nintendo DS Emus ][ Nintendo DS Infos ]
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