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retroKOffline
Post subject: OpenGoal 0.1.15  PostPosted: Jul 04, 2022 - 09:37 AM
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Joined: Jul 04, 2004
Posts: 10721

Location: Frankfurt a.M.
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OpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.


OpenGoal is an open-source reimplementation of the Jak & Daxter eingine / language.

Quote:
  • 0.1.15
    • Update sdl_controller_db.txt by @Zedb0T in #1598
    • build: ensure zydis statically links when we want it to by @xTVaser in #1599
  • 0.1.14
    • Remove assets folder, use more std::filesystem by @water111 in #1575
    • jak2: Generate goal_src skeleton by @xTVaser in #1581
    • fix windows scripts for jak 2 by @ManDude in #1580
    • config: change linux and windows config directories by @xTVaser in #1582
    • scripts: update scripts and docs to support multiple games by @xTVaser in #1584
    • [jak2] support for multiple out/ directories by @water111 in #1585
    • subtitles: Add more cutscenes to subtitle editor by @xTVaser in #1588
    • finish out english subtitles by @ManDude in #1586
    • game: read current date correctly for save data by @Hat-Kid in #1590
    • add "disable autosave" option to menu and change memcard warning by @ManDude in #1592
    • game: add real-time time of day cheat code by @Hat-Kid in #1595
    • build: get rid of clang-cl in favor of actual clang among other things by @xTVaser in #1589


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