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Q-MarineOffline
Post subject: Doomsday Engine v2.2.2 [#3313]  PostPosted: Jan 29, 2020 - 09:32 AM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5420



Highscores in 06/2020

Status: Offline

Der Doom, Heretic und Hexen Port Doomsday Engine wurde aktualisiert. Das sind die Änderungen.  


A new version of the Doom, Heretic and Hexen source port Doomsday Engine has been released. These are the changes.

Quote:
Version 2.2.2Patch release for 2.2 with a couple of bug fixes:
  • 3D models that use the new .pack format and modern shaders were partially invisible due to being rendered with incorrect clip plane distances.
  • Player 3D weapon models that use the new .pack format are now more consistently positioned on screen when using 4:3 and 16:9 view aspect ratios.
  • The “cubeshot” console command that generates environment cube maps only drew one of the cube faces.
  • macOS: Notarization of Doomsday.app failed due to missing code signatures.


Related links:
[ Weitere Remakes und VMs ]

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