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Q-MarineOffline
Post subject: Wii: Cemu v1.15.3b  PostPosted: Mar 08, 2019 - 08:16 AM
AEP Team Member


Joined: Jul 04, 2004
Posts: 4422



Highscores in 05/2019

Status: Offline


Der Nintendo Wii U Emulator Cemu wurde in einer neuen Version veröffentlicht. Das sind die Änderungen.


The Nintendo Wii U emulator Cemu has been updated. Here is the changelog.

Quote:
Quote:
# New in 1.15.3b:CPU/JIT: Fixed potential instability and crashes caused by recompiler optimizationsdebug: Fixed WUD filesystem dump featuredebug: Frame profiler now displays 9 different stats. From bottom to top: gray -> Idle (waiting for more commands from CPU) pink -> Wait for async (waiting for texture readback, occlusion queries. Explicit or by GX2DrawDone) dark red -> Texture creation, texture upload, texture cache management, sampler settings dark green -> Attribute/vertex buffer management, attribute data upload blue -> Shader management, shader compilation, uniform buffer management, uniform data upload purple -> Index cache management, index data upload green -> Render target management, FBO creation, texture creation yellow -> OpenGL glDraw calls light gray -> Everything else


Related links:
[ Wii/WiiU Emulatoren ]

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