Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Forum
MEMBERS ONLINE
Currently no members online.

You are an anonymous user. You can register for free by clicking here
Username
Password
 Show remember me check box

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Select interface language:

EnglishGerman

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
hellboy_666Offline
Post subject: higan v093r12  PostPosted: Dec 27, 2013 - 01:11 PM
AEP Team Member


Joined: Dec 25, 2008
Posts: 2630

Location: Vorhof zur Hölle
Status: Offline

byuu hat eine beta Version seines Multi System (NES, SNES, Game Boy, Game Boy Color, Game Boy Advance) und Subsystem (Super Game Boy, BS-X Satellaview, Sufami Turbo) Emulators higan (ehemals bsnes) veröffentlicht.


byuu has released his beta version of his multi-system (NES, SNES, Game Boy, Game Boy Color, Game Boy Advance) and subsystems (Super Game Boy, BS-X Satellaview, Sufami Turbo) emulator higan (formally bsnes).

Quote:
higan v093r12 released
http://byuu.org/higan/release/higan_v093r12.7z

Changelog:
* added quark support for isampler2D and usampler2D (integer literals)
* display emulation shaders output bit-packed literal values (no more normalization)
* ruby/input completely redesigned; keeps track of device paths, and allows hotswapping (Linux/udev only for now)

If you test this release, please delete your %appdata%/higan folder (or at least the .bml configuration files.)
If you don´t do this, input won´t work (Windows input driver won´t be selected and mappings will be in the wrong format.)

Note that there´s no decorating of input device names yet, so the key assignment names are going to look pretty rough for now. I´m more interested in making sure the code works okay for everyone.


Related links:
[ Diverse / Misc Emus ]

_________________
Regeln für Forum, Chat,...
No-intro Screenshot Reloaded
 
 
 
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 12 Hours
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits
AEP Emulation Page 1998 - 2023