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hellboy_666Offline
Titel: Diverse: BizHawk 1.0.3  BeitragVerfasst am: 31.03.2012, 12:05 Uhr
AEP Team Member


Anmeldungsdatum: 25. Dez 2008
Beiträge: 2.630

Wohnort: Vorhof zur Hölle
Status: Offline

BizHawk ist ein multi-system emulator in C#.

Supported Systems

Nintendo Entertainment System (NES)
Sega Master System
SG-1000
Game Gear
PC-Engine (TurboGrafx-16) / CD-ROM
SuperGrafx
TI-83 Calculator

Experimental

Sega Genesis (low compatibility list)
Gameboy (Debugger only)



BizHawk is a multi-system emulator in C#.

Supported Systems

Nintendo Entertainment System (NES)
Sega Master System
SG-1000
Game Gear
PC-Engine (TurboGrafx-16) / CD-ROM
SuperGrafx
TI-83 Calculator

Experimental

Sega Genesis (low compatibility list)
Gameboy (Debugger only)

Zitat:
Multiclient:

  • Uses much less CPU power when paused
  • handle # in paths
  • fix how anchoring works in the message config dialog
  • Cheat Window, Ram Watc, Lua Console – fix exception when clicking Move Up on the first item in the list.

    Lua:

  • Multiple scripts at once support
  • Fix random crashing/closing of emulator when using emu.frameadvance()
  • Show lua script errors in output window instead of crashing the emulator

    Added:

  • savestate.save()
  • savestate.registersave()
  • savestate.registerload()
  • movie.isloaded()
  • movie.length()
  • movie.filename()
  • movie.getreadonly()
  • movie.setreadonly()
  • movie.getinput()
  • moviegetrerecordingcounting()
  • moviesetrerecordingcounting()
  • input.get()
  • joypad.getimmediate()
  • joypad.set()
  • emu.yield(), allows a script to run while emulation is paused and interact with the gui/main window in realtime

    overhauled:

  • joypad.get() – now returns lua table of buttons pressed (not mneomnic string)
  • gui.text()/gui.alert() now have optional anchor property, fix not displaying when paused, fix y coordinate bug

    console GUI:

  • add a *.txt option in the openfile dialog, allow drag & drop of .txt files
  • track session changes
  • menu options:
  • disable lua scripts on load
  • autoload session
  • Added Pause Property To Scripts, Menu Option To Pause/Resume Scripts, Shows number of paused scripts
  • If User Opens A Script That Is Currently On The Session, It Will Toggle It On.
  • If User Deletes The Script From The Session, It Will Stop.
  • Script Counter Now Updates On More Circumstances.
  • Fix saving/loading of sessions
  • Fix so session saves seperators, can´t edit separators
  • Edit opens all selected scripts instead of the first one
  • Drag & Drop for lua sessions
  • Save Session Menu Option now Enable/Disable correctly
  • Increase/Decrease Window Size hotkeys (mapped to Alt+Up/Alt+Down by default)
  • Add options in record dialog for the system ID to be added to file
  • Removed .fm2 / .mc2 from the Play Movie dialog.
  • Fix TAStudio ArgumentOutOfRangeException at read-only movie end
  • Record movie dialog – if file already exists, confirm overwrite
  • Small GUI Fixes to play movie dialog

    NESHawk:

  • TODO: link and mention number of tests passed
  • pass 10-even_odd_timing and 05-nmi_timing accuracy tests
  • pass more apu_test 4-jitter and 6-irq_flag_timing (necessary for timing on other tests)
  • pass all cpu interrupt tests
  • pass all sprite hit tests
  • make fake boards for almost every mapper
  • fix nametable viewer screenshots garbage pixels off by one bug
  • nametable viewer – add shortcut buttons for common display area sizes

    TI-83Hawk:

  • Fix ( and ) hotkeys being switched


  • Related links:
    [ Diverse / Misc Emus ]

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