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MasterPhWOffline
Titel: FB Alpha 0.2.97.22  BeitragVerfasst am: 05.03.2012, 23:17 Uhr
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Anmeldungsdatum: 06. Jul 2004
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Der beliebte Arcade Emulator Final Burn Alpha wurde aktualisiert.


The popular Arcade emulator Final Burn Alpha has been updated.

Zitat:
New FB Alpha release. You can download the new version on the FB Alpha page.

  • Added support for 7z files for roms and samples [Barry]
  • Added driver for Act Fancer [iq_132]
  • Added driver for Gals Pinball [iq_132]
  • Added driver for Momoko 120% [iq_132]
  • Added clone of Final Fight to the CPS-1 driver JacKc, Bonky0013
  • Added clone of Forgotton Worlds to the CPS-1 driver [JacKc, Bonky0013]
  • Added clone of Street Fighter II to the CPS-1 driver [JacKc, Bonky0013]
  • Added clone of Street Fighter II: Champion Edition to the CPS-1 driver [Barry]
  • Added clone of Puzz Loop 2 to the CPS-2 driver [Barry]
  • Added clone of Super Street Fighter 2 X to the CPS-2 driver, and added support for the graphic rom format it uses [Barry]
  • Added clone of Vampire Hunter to the CPS-2 driver [Barry, JacKc]
  • Added clone of Jojo´s Venture to the CPS-3 driver [Barry]
  • Added clone of Jojo´s Bizarre Adventure to the CPS-3 driver [JacKc]
  • Added bootleg of Eyes [iq_132]
  • Added clone of X-Men to the Konami drivers [JacKc, Bonky0013]
  • Added Super Bubble Pop to the Neo Geo driver (player 1 inputs don´t work, hence debug only builds) [Barry, iq_132, JacKc]
  • Added PCB version of Demon Front to the PGM driver (non-working, debug builds only) [JacKc]
  • Added clone of Altered Beast to the Sega System 16B driver [Barry]
  • Added bootleg of Silk Worm to the Tecmo driver [JacKc, Bonky0013]
  • Changed CPS-1/2 palette handling to be more accurate, should fix some glitches [Barry]
  • Changed CPS-2 video timing to use the values in MAME that have come from hardware measurements [Barry]
  • Improved CPS-2 sprite list end detection [Barry]
  • Moved the CpsGetObj() call, fixing sprite lag in Super Street Fighter II and clones [manliodp.]
  • Fixed IRQ generation in the Irem M72 drivers, fixing video timing in Dragon Breed [Barry]
  • Fixed sound in the Irem M72 drivers [Barry]
  • Minor CPS-3 update with a small speedup [iq_132]
  • Update the Mysterious Stones driver [iq_132]
  • Removed duplicate set of Super Monaco Grand Prix [Barry]
  • Added savestate support to the the OPL based sound cores (YM3812, YM3526 and Y8950) and interfaces [Barry]
  • Removed previous attempt and added savestate support to the YM2413 core and interface [Barry]
  • Added savestate support to the DEC-8 driver [Barry]
  • Tidied and fixed Data East savestates where necessary [Barry]
  • Fixed Sengoku 3 Unicode title (string wasn´t terminated) [Barry]
  • Moved the Pocket Gal Deluxe driver to the Data East filter [iq_132]
  • Big-endian fixes for the new CPS-1/2 palette code, CPS-2 raster interrupts, Konami drivers and devices, PGM driver, some Misc drivers, Sega FD1089, Seta drivers, and Toaplan games that use the V25 CPU for sound [lantus]
  • Fixed some invalid BRF_NODUMP definitions [Barry]
  • Overhauled the cheat system [iq_132]
  • Added overrides to allow drivers to exclude addresses from cheat searching, and used it to prevent a crash when searching for cheats in CPS Q-Sound games [Barry]
  • Tidied the game selection dialog a bit, and changed the behaviour of "show available" to allow showing available and/or unavailable sets [Barry]
  • Fixed TurboGrafx 16 games displaying as MVS cartridge hardware in the game selection dialog [iq_132]
  • Added a Ctrl+W shortcut to close the current game [Barry]
  • Made the cliprect for the OSD shortmsg wider, allowing more text to be displayed [Barry]
  • Prevented the 68K debugger opening if the 68k interface is not in use [iq_132]
  • Disabled menu item for 68k debugger if the 68k interface is not in use, and renamed the menu item to "Invoke 68k debugger" [Barry]
  • Removed definition of LSB_FIRST in epx.cpp since it is now defined (or not) in the makefile [Barry]
  • Fixed issue with definition of LSB_FIRST in makefile.mingw [Barry]
  • Added libsnes target files [Themaister, twinaphex]
  • Fixed some memory leaks and possible memory leaks [kev]
  • Identified and fixed some out of bounds array issues [kev, iq_132]
  • Updated the zlib library to v1.2.6 [Barry]
  • Updated the libpng library to v1.5.8 [Barry]
  • Matched all sets to MAME 0.145u3 [Barry]
  • Matched the Megadrive sets to MESS 0.145u1 [Barry]
  • Changed PC-Engine driver to be auto-generated from the MESS software list [Barry]
  • Matched the PC-Engine sets to MESS 0.145u1 [Barry]



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    [ Arcade Multi Emus ][ Arcade Single Emus ]

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