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retroKOffline
Titel: DXX-Rebirth v0.57  BeitragVerfasst am: 21.06.2011, 11:20 Uhr
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DXX-Rebirth ist ein OpenGL-Port von Descent I+II. Zu den unterstützten Platformen zählen Linux, Mac OS X und Windows.


DXX-Rebirth is an OpenGL-port of Descent I+II. Supported platforms are Linux, Mac OS X and Windows.

Zitat:
June 19, 2011
Hello folks!
Finally the wait is over: DXX-Rebirth v0.57 is now released. This time I can safely say it really was worth all the 9 months of development since it’s probably the most feature-rich release we’ve pulled out so far.
Here is a small overview of the most important changes and additions:

  • OpenGL ES Support by Florian Feucht and Oliver Haag
  • Anisotropic texture filtering
  • Improved transparency effects
  • Colored Lighting effects
  • A wide collection of Reticles is selectable including settings for Reticle size, color and transparency
  • Expanded Sensitivity and Deadzone settings for Mouse and Joystick
  • New optional control type for Mouse – FlightSim. Provides Mouse movement with an absolute center similar to Joystick-like control
  • Improved weapon cycling/selection options (for Mouse mostly)
  • Many improvements for the ingame menus such as scrolling via Mouse wheel, closing menus via right Mouse button, key repeats, Numlock support and more
  • Support for keyboard layout-specific keys for game controls
  • Find and join online games via Tracker server created and hosted by Matt “1360″ Vandermeulen
  • D1X-Rebirth now supports Descent 2 Multiplayer features such as fixed Play Time, Kill goal, Bright Players and Invulnerability when respawning
  • Option to disable Friendly Fire in Multiplayer Team games
  • Bounty game mode for Multiplayer by Matt “1360″ Vandermeulen. Goal is it to kill the targeted player to score and become the new target
  • Possibility to save and restore Cooperative games
  • The game will automatically remember previously set Multiplayer rules
  • M3U Playlist support for the Jukebox
  • Random playback mode for the Jukebox
  • Slightly improved wall collision handling
  • Expanded possibilities for level authors: Support for custom descent2.ham inside missions (D2X-Rebirth). Support for Levels with up to 9000 segments (cubes).
  • Support for Textures bigger than 64×64 pixels
  • To prevent type-kills the game HUD will show “TYPING” below a player when a chat message is composed
  • Free flight controls for the Automap
  • Many Bugfixes and further improvements. Check CHANGELOG.txt for a full list of changes


I hope you’ll have much fun with our newest release. Get it while it’s hot!


Related links:
[ Weitere Remakes und VMs ]

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